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Full Valindras set vs. Valindras waist + Lostmauth neck/arti?

aakrasiaaaakrasiaa Member, NW M9 Playtest Posts: 17 Arc User
I'm looking to shuffle some stats around to trim some ArP from my setup. Currently running 2 Lostmauth/1 Valindras, but I've got a Thayan Book and Avenger gear giving me what appears to be enough ArP. Aside from that, the 10%/15% control set bonus from V set would be an improvement from the 600 control LM arti bonus (6% control bonus).

My AP gain is already up there and I've got Spell Twisting (Ironzerg renegade build), so the recovery bonus won't do much (if anything) for my performance, but if I'm sitting at 70%+ ArP with bondings procced, it seems logical that I shift the stats to recovery.

Thoughts?

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  • katamaster81899katamaster81899 Member Posts: 1,157 Arc User
    aakrasiaa said:

    I'm looking to shuffle some stats around to trim some ArP from my setup. Currently running 2 Lostmauth/1 Valindras, but I've got a Thayan Book and Avenger gear giving me what appears to be enough ArP. Aside from that, the 10%/15% control set bonus from V set would be an improvement from the 600 control LM arti bonus (6% control bonus).

    My AP gain is already up there and I've got Spell Twisting (Ironzerg renegade build), so the recovery bonus won't do much (if anything) for my performance, but if I'm sitting at 70%+ ArP with bondings procced, it seems logical that I shift the stats to recovery.

    Thoughts?

    Honestly, I don't really think it will be much of a difference, either way. I personally prefer the setup with more Arp, because on the occasion that my companion dies/becomes unsummoned (happens a lot to me in FBI and Tia, probably one or more times every run), I still have a decentish amount of Arpen, so I don't become completely useless.

    That's just me though. Recovery certainly cannot hurt either. More recovery = More encounters and dailies, and that isn't bad. But personally, with the AP gain from mount, DC sigil, and the DC buffing me, I always have at least one power ready to go.

    As for the control bonus, I don't really think that matters at all in the current state of this game. Any mobs that can be controlled die instantly with a good group, and anything worth controlling is immune to control... So I really don't bother trying to stack any control bonus stat. I have the Lostmouth artifact as well, but I'm pretty sure that's the only control bonus stats I have.
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