so firstly i don't normal HAMSTER about stuff that happens to me well never taken it to the forums anyway.
i am a gf i have been playing this game since mod 2 so i can say i have had a lot of experience
138 Days 18 Hrs 19 Mins
Member since: 07/24/2014
i am a pvp focused gf after taking a year break i have recently returned to the game i left in mod 6
and oh what a HAMSTER storm i have come back to i will be doing separate threads for different classes but lets start with my main issue
the trickster rouge.
as a gf i have tools to kill trs but as of recently with the games progression i am finding them to be pretty much useless
Villain's Menace
Rank 1
With Valiant fury you smash the ground, damaging foes around you dealing increased damage, gain "IMMUNITY TO DISABLING EFFECTS' gain 20% increased damage resistance.
smoke bomb for a tr will still daze you even while under the effects of villain's menace it has been like this for a long time now so now cryptic is aware will they do something no its been like this for mods and still no fix anyway im not here to rip on cryptic and there HAMSTER attempts to balance the game only to help them get a better understanding from my point of view.
after a tr drops his smoke bomb that also may i remind you covers nearly the hole HAMSTER node in domination and still dazes you oh wait theres lots more
if you some how manage to get out of the daze and regain control for a second pop a griffon's wrath pff its not like that will do anything just straight into impossible to catch oh wait you have counted the seconds as to when its effects will run off oh to late 5 to 6 doges later guess what another smoke bomb is down now this time he has his daily now this is a moment where a tr can ether A. Lock you down in place with courage breaker or B. slam dunk you for 100K to 50K + hp with shocking execution oh wait you bull charged him still has itc up + doges + if he misses his shocking hell just pop dc artifact and have it ready to go again
look cryptic even if you changed them to not be able to have basically 100% up time on every encounter power it would make it so much easier for them to be killed
100% smoke bomb
95% itc
100% dazeing strike
90% shocking
90% courage breaker
im not saying that you cant kill trs but its extremely hard as a gf to counter them
what needs to happen for trs to become a balanced class is lower the radius of smoke bomb.
take away there 95% itc like you took away gfs steel defense 95% up time.
dazeing strike i don't care to much for it seams okay it can be blocked so okay
shocking needs to have its damage lowered no question or arguing it.
courage Breaker. shouldn't be aloud to be activated while under the affects of smoke bomb or the other way around those 2 together are just a HAMSTER zzzzzz fest makes it so boarding to play
anyway im sure you cryptic can figure it out and need to figure it out
trs have been nearly the same since forever and just need a bit more tweaking
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Comments
Put this on your checklist:
1. Endless shield meter, permanently immune to CC
2. One shot, one rotate all classes
3. ITF speed buff totally cancels out Courage Breaker
4. Shield being on its own layer of DR, decrease Shocking Execution to HAMSTER
5. ++hardtargetlock so cant get behind you
Courage breaker is perfect as it is..
Smoke bomb has a delay and is perfect as is.... I would rather the delay be gone and for it to proc all weapon enchants.
I have triple your play time and I can tell you this. Tr is fine, gf is overy powered.
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
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Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
That said, TR does have a few very limited areas where it has an advantage. CB works fine by itself but right now all classes are able to get dailies too often and this is where the problem with CB is really stemming from. Aside from the few golden powers TRs have that are still potent enough to keep us useful, the TR is significantly weaker than other classes in most other areas. SE would be less of an issue if the incentive to go one shot build or simply daily power build over other builds was reduced and other specilizations got a bigger place in the spotlight. Right now, TR isn't op or fine as is. Most pvp TR builds are nearly clones of eachother because we don't have enough other stuff going for us or other good things to specilize in. If CB, SB, SE or just AP gain gets nerfed without buffing us/reworking us in other areas, the TR class will go from weak in most areas with difficulty competing with other classes to being next to useless compared to other classes.
Here is my play time on my main, I have only had this character/account since a week after mod 6 dropped but have been playing actively for significantly longer than that:
[System Notify] MarigoldsTheShredder has adventured for 134 days, 12 hours, 45 seconds.
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
----------------------------------------------------------------
Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
the facts are here and still stand if tr tanks it can be immortal
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!