1. Please design companions so that a player can choose their slots to be defensive OR offensive instead of being static. Currently, players are wanting triple offensive slots in order to maximize power output using triple bonding stones. Let players be able to do this no matter what companion they are using.
2. Also, please double or triple all active stat bonuses starting at level 70. They do not scale very well at all and people bypass these companions in favor of % bonuses.
I believe these will help Cryptic realize larger profits and also make the player-base happy.
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Comments
Being able to choose between aggressive, defensive or passive behavior, as well as choosing which target it could focus on.
I REALLY hate it when I open combat on a group with my DC, attacking the strongest one first, and then see my shadow demon fly off to find the weakest target possible.