1. Rawwwwwwr is too loud, maybe reducing its sounds to a more deep tone would be better.
2. Knock back effect from his attack can work on control immune targets, for example: beholder (CN) or red scorpio (LoL)
3. Its knock down bonus effect can only work on 1 enemy with AoE spells, personally i think it is lame, ideal would be all enemies.
4. The bonus has a long cool down or the 5% chance isnt working at all, and it is more like a 1% chance.
5. The pet stands still when moving and if player keeps moving the manticore doesnt react and stays behind. This is a problem, because it comes late when player engages combat
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The companions coming late to combat is not specific to the manticore. My partners angel is constantly late to the fight these days. It seems that sometimes the companions are not despawning when you mount up and simply run to you, but at a far, far slower speed than the players mount.
A few times now I've actually seen companions just running across the landscape with no actual player in sight... it seems they need to check the code that makes the companion desummon and resummon as it seems to have broken at some point.