The recent changes to OP affect how we tank, especially dealing with Orcus.
For me tanking just used to be what encounters to slot and there was a lot of leeway.
Now tanking is having decent base Damage Resistance/Recovery,
slotting the best encounters/class features and having good heals/party support.
**Atm Orcus is the only hard hitting boss to be most concern, the bosses
in FBI pale in comparison to Orcus, in my experience.
There been a few shared strategies for Orcus:
-Encounters: Bane, BO, Templar, Absolution, Circle of Power.
-Dailies: Divine Protection, Shield of Faith
-Class Features: Wisdom, Protection, Truth
-At will: Shielding Strike, Valorious Strike, Radiant Strike
*My rotation is apply 3x Bane to Orcus, pop BO,
pop Divine Protection ("All damage you take while DP is active is reduced 60%"),
lunge at Orcus with Radiant Strike, pop Templar, Shielding Strike, rinse and repeat. Shield daily
I prefer during battle cause it last longer.
*You can request support to help out, like Astral Shield, Break the Spirit, Glow from DC.
Or another healadin/pally with circle of power/etc...
I m going to tests further with a few different builds/stats (Shadowclad + Deflect stats). My ideal build
is for my pally able to hold Orcus when support is missing/died.
Hopefully we all share/feedback to further improve our game play.
1
Comments
I used Heroism to approach Orcus (since I didn't press Templar's Wrath at first). However, I was thinking about @thefabricant's idea of using Shield of Faith + Templar's + Hold shield to approach Orcus (once you get setup, Orcus is a breeze).
I am going to look into Bane though, I keep forgetting that it's not just a DR debuff but also a damage debuff.
I dunno about your statement of FBI bosses don't hit hard, I was running an FBI last night with an average team on my GF and that turtle was hitting me for like 100K Everfrost damage every time my shield was down.
In my dozen runs of FBI, rarely does any of the bosses penetrate thru my temp HP. However there were one or two instances that turtle wipe my whole team, we just got back up, it must have been a full moon.
@balufunke..Recovery is an important stat for sure! I think min you want is 8K...i go as high as 18K with my bonding proc. I would suggest the Cleric class artifact if you don't have one yet.
@bmfblaze25... indeed it was a heavy nerf! Hopefully they will re-adjust some of the powers or ideally give us another layer of DR to combat these bosses.
I was actually using Burning Light for a CN run because I literally hadn't changed my loadout from pre-Mod10.5. I used to use Burning Light for Owlbear cub as well as building large amounts of AP.
I use Bane in place of Burning Light for bosses for its all around bonuses for the team as well as me not dying.
Bane is my fav power to slot for most boss encounters.
GF's also have invulnerability which gives them some time for healers to react.
I have seen 3.3 gs OP's unable to tank Orcus and the min requirement is 2k lol. Right now, OP's are pretty much unviable.
We are in need of balancing and I hope you look into that @asterdahl
Merrily, merrily, merrily, merrily, Life is but a dream.
Merrily, merrily, merrily, merrily, Life is but a dream.