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Cape bug

hello, while mounted, everyone i see that has a cape on, appears the cape is several feet above them. only while player characters are on mounts.

Comments

  • ravenskyaravenskya Member Posts: 1,891 Arc User
    Yup, get used to it :) Yours looks like that to us as well
    Founding Member of "Wrong Side of the Stronghold"
    Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
    Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP

  • dupeksdupeks Member Posts: 1,789 Arc User
    The game engine draws capes viewed from a distance as way too high. This affects all player characters as well as dozens of NPCs. It's especially funny for situations where caped NPC models were used as fallen/dead but from a distance you still see these capes hovering over a bunch of bodies.

    This bug has persisted on PC for a really long time, so it's pretty clear that it's either very hard to fix or the devs don't care in the slightest about it.
  • grendlerose#7658 grendlerose Member Posts: 97 Arc User
    ahhh, i see. thank you for the replies, at least im clear now that bugs arent really addressed with the game, which will effect my real money investments with it greatly.
  • ravenskyaravenskya Member Posts: 1,891 Arc User
    I'd say that some bugs to get addressed, others not so much. I'd rather they work on other things and leave the silly cape issue until some of the other stuff is fixed first. Hopefully that is what they are actually doing.
    Founding Member of "Wrong Side of the Stronghold"
    Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
    Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP

  • dupeksdupeks Member Posts: 1,789 Arc User
    ravenskya said:

    I'd say that some bugs to get addressed, others not so much. I'd rather they work on other things and leave the silly cape issue until some of the other stuff is fixed first. Hopefully that is what they are actually doing.

    LOL I would agree with you... but take a look at what made it into the most recent patch notes:

    http://www.arcgames.com/en/forums/neverwinter#/discussion/1223831/sea-of-moving-ice-preview-patch-notes-nw-70-20161011a-0
    terramak said:


    • Cloaks and capes no longer seem to fly straight up in the air when viewing characters wearing them from long distances.
  • grendlerose#7658 grendlerose Member Posts: 97 Arc User
    yes i agree more important bugs should be addressed as well, but those patch notes, woo i should say lol, thanks all - good adventuring!!
  • ravenskyaravenskya Member Posts: 1,891 Arc User
    Lol - they must have finally gotten tired of seeing it themselves
    Founding Member of "Wrong Side of the Stronghold"
    Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
    Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP

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