@oggycz#5356 My devoted cleric has lesser soul forged armor enchantment. If you get "lucky" and find a coalescent ward (as I did) you can make one and that will save you long enough to dodge the next kill shot and heal up. In the roughest of spots, I will equip a health stone for full heal. Best of all, eventually you will die less often as you progress. Someday you may replace the soul forge with something else and hand it down to a new squishy character. Have fun!
@oggycz#5356 My devoted cleric has lesser soul forged armor enchantment. If you get "lucky" and find a coalescent ward (as I did) you can make one and that will save you long enough to dodge the next kill shot and heal up. In the roughest of spots, I will equip a health stone for full heal. Best of all, eventually you will die less often as you progress. Someday you may replace the soul forge with something else and hand it down to a new squishy character. Have fun!
I am OP 3.9k il and sometimes I die by IK (at least it seems that way). It is purpose of my question. I have pure negation ench.
Svatá Prdelka game - Human/real life - ??? OP 18k+ Devotion/Justice - Light
My DC gets IK (instant killed or one shotted) When he does fall in combat the Soulforged armor resurrects him and heals for 4,459 and 743 every second for 3 seconds. Then he has to avoid getting smacked again for at least 90 seconds. According to the wiki; Pure Negation, when receiving damage each hit stacks a 3% increase to your damage resistance and a 1% increase to incoming healing for 9 seconds. This effect can stack a maximum of 10 times.
According to this, at maximum you gain a 30% damage resistance and a 10% incoming healing. This Underdark ring you asked about is only protecting 2 seconds after you drop in health and since you are IK the ring won't activate. The ring with Soulforge would more likely activate on resurrect because of your low HP (4,459) and keep you safe for the 2 seconds. This in my opinion would be the best combination.
My DC gets IK (instant killed or one shotted) When he does fall in combat the Soulforged armor resurrects him and heals for 4,459 and 743 every second for 3 seconds. Then he has to avoid getting smacked again for at least 90 seconds. According to the wiki; Pure Negation, when receiving damage each hit stacks a 3% increase to your damage resistance and a 1% increase to incoming healing for 9 seconds. This effect can stack a maximum of 10 times.
According to this, at maximum you gain a 30% damage resistance and a 10% incoming healing. This Underdark ring you asked about is only protecting 2 seconds after you drop in health and since you are IK the ring won't activate. The ring with Soulforge would more likely activate on resurrect because of your low HP (4,459) and keep you safe for the 2 seconds. This in my opinion would be the best combination.
Combination of Soulforge and this ring could be interesting, good point.
Svatá Prdelka game - Human/real life - ??? OP 18k+ Devotion/Justice - Light
Comments
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light
My devoted cleric has lesser soul forged armor enchantment. If you get "lucky" and find a coalescent ward (as I did) you can make one and that will save you long enough to dodge the next kill shot and heal up. In the roughest of spots, I will equip a health stone for full heal. Best of all, eventually you will die less often as you progress. Someday you may replace the soul forge with something else and hand it down to a new squishy character. Have fun!
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light
According to this, at maximum you gain a 30% damage resistance and a 10% incoming healing. This Underdark ring you asked about is only protecting 2 seconds after you drop in health and since you are IK the ring won't activate. The ring with Soulforge would more likely activate on resurrect because of your low HP (4,459) and keep you safe for the 2 seconds. This in my opinion would be the best combination.
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light