COMpanion is part of the game and it should be active in pvp and pve.
IT sounds too much but after cryptic introduced the new mount system pvpers accepted mount insignias as part of the game. ANyone complained about mount insignias?
Mounts with combat powers like lions make the difference knocking back aoe enemies and give shields for 10 seconds.
Mounts give movement. MOUNTs give this or this as equip.
STROnghold boons.
I DO not see anyone from pvp community to have problem with all above otherwise they wouldnt use them.
I Have asked many players and the answer is are part of the game.
SO bring back active companions bonuses because they are part of the game.
OR put the stronghold boons active only in stronghold siege and mounts insignia in icewind dale.
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Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
Guardian Fighter
TLO
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter
companions bonuses could exist as half as effective.
http://prnt.sc/coc4r6 or is that balance for you?:)
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Yes, the Lion mount is lil bit too much (the prone, cause the push itself isnt that bad), the shield should be nerfed lil bit too, but compared with all the other BROKEN (not overpowered,but broken) companions? Like the cub 1shotting people in siege?
Yeah thanks but no.
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Big reason why Stronghold Siege was a FAIL.
Are you sure that you want that?
Guardian Fighter
TLO
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter