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Companions' rings and Bonding Runestones.

I remember reading somewhere on here that certain ring powers contribute to Compänion's Gift, while others don't.
Could anyone elaborate on this?
The rings I'm looking at are the ones that say either,"when you have been moving for..." "on hitting a foe..." "every 30 seconds..." "when hit by a foe..." and so on.

My Bondings are starting to get to a level where they will start making a real difference, so I'm starting to take the Companion's Gift more seriously.
Currently my Earth Archon doesn't proc it very often, so I'm looking at swapping him for something a bit more... enthusiastic.

Many thanks in advance.
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Comments

  • xrawcarnagexrawcarnage Member Posts: 384 Arc User
    Sudden variants proc nice with companions gift, rising doesn't. So sudden defense, precision, etc work very well. Basically any ring that gives you the full amount of 1 stat works well.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Cool.
    That's helpful, thanks.
    I've never used the ones that do stuff like spot concealed foes.
    If you put that on a companion, does the companion still spot them and therefore so do you?
  • sundance777sundance777 Member Posts: 1,097 Arc User
    I think the recent change to bonding stones allows you to use just about any companion and the bonding stones all proc together on first attack by the companion. Or maybe it takes a couple hits but the point is you no longer need to run a very fast striker if you don't want to.
    TR - Sun: 16000 IL
    OP - Sunshine: 16000 IL

    Casual Dailies
  • xrawcarnagexrawcarnage Member Posts: 384 Arc User
    Absolutely the fire is best for the reasons you mentioned. You get the procs instantly. Also the adorable bites talisman works very good with dps stats. As for the other rings like seeing I don't know. Never tried it
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    edited September 2016

    I think the recent change to bonding stones allows you to use just about any companion and the bonding stones all proc together on first attack by the companion. Or maybe it takes a couple hits but the point is you no longer need to run a very fast striker if you don't want to.

    Well, my toon has a fire archon while my wife's has an air archon. Mine procs the moment I get in combat, cause the fire archon attacks from a distance; hers procs once the air archon gets to a mob and attacks (melee). So I guess a very fast striker still counts.

    As far as I know, the fire archon is the best option now, at least for builds focused on DPS; that's why its price sky rocketed to about 700k AD for the epic.
    My Earth Archon procs about three fights in...
    He's a fabulous threat tank who keeps the bad guys off my TR. (Who's less' a "glass canon" and more a "crystal pistol").

    I forget I've got bonding, then out of the blue,"Companions Gift" flashes like an afterthought.

    If Mod 10 IS sorting the proc out, I might stick with him, but I like Air, with his 3 offence and two ring/necklace combo.
    While adorable bites looks good... It's 8 mill that I won't have spare for a long time.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Just had a look, and epic fire archons are 1.4 million.
    Am I mistaken in my understanding of the companion advancement if I say... wouldn't it make more sense to buy the rare (250'000) and spend 500'000 on upgrading it? Saving about 650'000 AD?
    Or does it not work like that?
  • zman81420zman81420 Member Posts: 972 Arc User
    Sudden rings r great depending on what class you are and what you are trying to achieve.
    Guardian Fighter: SM Conqueror

    []Full Metal Witch[]
    4149 TiL
    Guild: (X1) The Legendary Outlaws

    "The Best of the Best"
    "Nobody does it better"
    #TLO BiS
  • zman81420zman81420 Member Posts: 972 Arc User
    I have a con artist companion for my GF, 2 offense and a defense runestone and has 3 ring spots.
    Guardian Fighter: SM Conqueror

    []Full Metal Witch[]
    4149 TiL
    Guild: (X1) The Legendary Outlaws

    "The Best of the Best"
    "Nobody does it better"
    #TLO BiS
  • kclowekclowe Member Posts: 157 Arc User
    edited September 2016
    I run the con artist for my GF aswell when soloing pve stuff, he kills it. Biggest anvil crit so far was in the 900k's and he's feated Tac. Then I switch to the shield maiden for group runs for the 3 Defense slots. The free companion you get, Dwarven something in mantel deroth campaign is really good at epic. He has 3 ring slots too and his attacks are constant so bondings never seem to drop in long fights. I like the 3 ring companions with R/12 bondings myself. As to the question at hand. Anything that says sudden works on companions. Risings do nothing as do all others is the consensus i understand. Run a sudden lifesteal, sudden power and sudden precision on the companion for Dps and to survive. If your lucky enough to have 2 precisions and power the through them on your guy and you'll be killing without being killed.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    zman81420 said:

    I have a con artist companion for my GF, 2 offense and a defense runestone and has 3 ring spots.

    For 2 gold that's got to be worth a test run.

    Been scouring Zen market and epics on AH for a cheap 3 ringer... 6 slots HAS to offset the lack of bonus to some degree after all.
  • zman81420zman81420 Member Posts: 972 Arc User
    He also has a 10% debuff on enemies that stacks with others with a con artist. Pretty nice, get him to blue level minimum.
    Guardian Fighter: SM Conqueror

    []Full Metal Witch[]
    4149 TiL
    Guild: (X1) The Legendary Outlaws

    "The Best of the Best"
    "Nobody does it better"
    #TLO BiS
  • zman81420zman81420 Member Posts: 972 Arc User
    Defense companions won't matter to me come mod 10 as long as you hit your 80 % DR, you can stack whatever you want for stats. Pack a punch, quick recovery or deflect machine. I'm going for all three.
    Guardian Fighter: SM Conqueror

    []Full Metal Witch[]
    4149 TiL
    Guild: (X1) The Legendary Outlaws

    "The Best of the Best"
    "Nobody does it better"
    #TLO BiS
  • wdj40wdj40 Member Posts: 1,958 Arc User

    Sudden variants proc nice with companions gift, rising doesn't. So sudden defense, precision, etc work very well. Basically any ring that gives you the full amount of 1 stat works well.

    This is wrong. Rising's do proc and send over via Gift and are in fact better than the Sudden ones now on a Companion (that procs fast of course).
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    OK...
    ...now I'm confused.

    I've seen "Sudden Lifesteal" proc from my new con artist, so that works. Haven't been quick or safe enough to check my stats for how much though.

    I'll stick some risings on him and watch to see if I can see if it does anything and report back later.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Ok, after reading several versions of this discussion on old reddits, and older PC discussions.
    The consensus is that they DO proc suddens, BUT...

    ...and this seems to be a matter of debate...

    ... it seems that Companion's Gift takes a snapshot of the rising stat on the companion at the time it procs, and doesn't change throughtout its duration.

    So it seems that if you have a fast proc on say a fire archon, it will initially proc very low on his suddens. Since CG will proc before the rising stat has had a chance to build.
    BUT... if its a big HAMSTER boss fight and CG procs three or four times, you might get the high end of the rising stat for the duration of CG.

    Which still leaves me none the wiser on what to choose.
  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User
    Companions gift procs like it used to, it just doesn't stack per se. You get all 3 stacks instantly and the cooldown starts going for 20 seconds. If the buff procs again, it resets the timer. In most cases, unless your companion rides a very special bus....you should have 100% uptime.

    Each time it procs, it sends over a snapshot of your pets stats. So the sudden buff will last just about as long on you as it does on a pet, and then goes on cooldown. The rising rings probably work better for longer fights, as they send over the 1300 or whatever stats all the time, bouncing up and down each time it changes basically.

    I could see a Sudden Precision, Life Steal and Brutality ring doing pretty well. If you are already decent with crit, you could move the precision to defense or deflect I guess.
  • zman81420zman81420 Member Posts: 972 Arc User
    @oldbaldyone
    Well ^ that's mod 10 which makes sense but alot of people still talk about the now on xbox. We shouldn't worry about proc times since we'll have all three stones instantly as you mentioned when we reach mod 10. So all companions will have 3 stacks is my understanding no more no less with three bondings equipt. I have the sudden life, precision, brutality on my con artist and it's nice.
    Guardian Fighter: SM Conqueror

    []Full Metal Witch[]
    4149 TiL
    Guild: (X1) The Legendary Outlaws

    "The Best of the Best"
    "Nobody does it better"
    #TLO BiS
  • sundance777sundance777 Member Posts: 1,097 Arc User
    We already have the stones procing together, than came with the pally nerf or somewhere around that time. I have noticed on my mercenary I get the extra stats from the sudden rings intermittently as stated above, the ring has to be active when the stones hit. I could not get the rising rings to pass any stats over to me from the mercenary companion but he is legendary so I doubt I would ever change him out at this point.

    The point of having a fast striker in the past was you needed to having something that would proc companion gift three times so the fast they hit, the faster you would have the three stacks, now you get all three stacks at the same time, so if it takes 2 seconds instead of 1.2 seconds, its not going to matter, you don't need the other two hits to happen.

    The fire archon is nice for the ranged proc before you get there, but the talisman is the hesitation I have with it, it is way cheaper to run the air, with ring ring neck than to need an adorable piece $$$ for that extra enchant slot. I have a purple one slotted on DPS for the damage buff but not summoned, the TB store used to sell purple ones :)

    I ran the earth for a long time on my TR as well, and it was fine as well, passing over plenty of 'keep me alive' stats before my gear was high enough to do that.

    I also am fond of the sheildmaiden which I run on my GF, she will transport in where ever I put my hard mark and start procing the stones and tanking for me before I trudge over there :).

    One of the keys to the Con Artist is to make it level 30, at that level it does a debuff on the target, 20 - 30% DR reduction. I am running this for now on my pally mainly as help for the party, I don't have one for the pally that I like enough to level to 40.

    Mainly I think the powers from the companion that you asked about are the powers that interact with mobs such as hitting for damage, a power that heals you or buff you will probably not provide companion gift, there are exceptions I am sure.
    TR - Sun: 16000 IL
    OP - Sunshine: 16000 IL

    Casual Dailies
  • cscriv79cscriv79 Member Posts: 398 Arc User
    I am now trying out the Lillend for my GWF (got fire archon at legendary but refuse to pay for a licks item) the Lillend is ranged, has 3 offensive slots and here is the kicker, 3 ring slots so i can put 3 brutality +5 rings on her (only got 1 +4 on her for now lol, but 2 double slotted recovery personal rings).
    Have not made lillend legendary yet but so far things are looking great.

    Would appreciate any help in getting Lillend to legenday for the extra 15% lol :P

    I am neither here nor there, for I am NevrCene

    NevrCene: TR
    Melisandre: SW
    Brienne: GWF

    Guild : Mystic Dawn (GH20)
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I just dropped on an epic Man At Arms, (I've over Thousand Firemane boxes left so Glorious Re-Re-Resurgence can take a running jump!) and while he has no rings at all, before I either sell him or hand him down the line... what would happen to his Bondable stats if I stuck a couple of artifact belts on him?
    Would the attribute bonuses like Wis and Con make any difference to the CG boost?
  • wdj40wdj40 Member Posts: 1,958 Arc User

    Companions gift procs like it used to, it just doesn't stack per se. You get all 3 stacks instantly and the cooldown starts going for 20 seconds. If the buff procs again, it resets the timer. In most cases, unless your companion rides a very special bus....you should have 100% uptime.

    Each time it procs, it sends over a snapshot of your pets stats. So the sudden buff will last just about as long on you as it does on a pet, and then goes on cooldown. The rising rings probably work better for longer fights, as they send over the 1300 or whatever stats all the time, bouncing up and down each time it changes basically.

    I could see a Sudden Precision, Life Steal and Brutality ring doing pretty well. If you are already decent with crit, you could move the precision to defense or deflect I guess.

    Exactly this^ and I am not sure why others are posting anything other than this.

    The Companion will send over his stats every time he makes an attack... so as long as you have a fast hitting Companion (like the Mercenary) you can get 285% of the Rising Rings stats sent over. As long as the Companion keeps attacking the Rising Rings stay procced.

    But the Sudden Rings will wear off after the allotted time (different per rank of ring)... so you will get 285% of the 4000 proc but only for a few seconds... then the rest of the 30 seconds you get nothing from their procs.

    I have been trying to tell people for ages... Sudden Rings on Companion who attacks very slowly or for very short fights. Rising Rings on a Companion who hits and procs very fast or for long drawn out fights.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • wdj40wdj40 Member Posts: 1,958 Arc User
    zman81420 said:

    @oldbaldyone

    Well ^ that's mod 10 which makes sense but alot of people still talk about the now on xbox. We shouldn't worry about proc times since we'll have all three stones instantly as you mentioned when we reach mod 10. So all companions will have 3 stacks is my understanding no more no less with three bondings equipt. I have the sudden life, precision, brutality on my con artist and it's nice.

    Nope... he is exactly right actually. On the X1 right now the Companions Gift was changed months ago to work like it does now.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • wdj40wdj40 Member Posts: 1,958 Arc User
    edited October 2016

    We already have the stones procing together, than came with the pally nerf or somewhere around that time. I have noticed on my mercenary I get the extra stats from the sudden rings intermittently as stated above, the ring has to be active when the stones hit. I could not get the rising rings to pass any stats over to me from the mercenary companion but he is legendary so I doubt I would ever change him out at this point.

    The point of having a fast striker in the past was you needed to having something that would proc companion gift three times so the fast they hit, the faster you would have the three stacks, now you get all three stacks at the same time, so if it takes 2 seconds instead of 1.2 seconds, its not going to matter, you don't need the other two hits to happen.

    The fire archon is nice for the ranged proc before you get there, but the talisman is the hesitation I have with it, it is way cheaper to run the air, with ring ring neck than to need an adorable piece $$$ for that extra enchant slot. I have a purple one slotted on DPS for the damage buff but not summoned, the TB store used to sell purple ones :)

    I ran the earth for a long time on my TR as well, and it was fine as well, passing over plenty of 'keep me alive' stats before my gear was high enough to do that.

    I also am fond of the sheildmaiden which I run on my GF, she will transport in where ever I put my hard mark and start procing the stones and tanking for me before I trudge over there :).

    One of the keys to the Con Artist is to make it level 30, at that level it does a debuff on the target, 20 - 30% DR reduction. I am running this for now on my pally mainly as help for the party, I don't have one for the pally that I like enough to level to 40.

    Mainly I think the powers from the companion that you asked about are the powers that interact with mobs such as hitting for damage, a power that heals you or buff you will probably not provide companion gift, there are exceptions I am sure.

    Go and hit some training dummies... you will and can see the Rising Rings proc and get sent over via the Mercenary (mine is Legendary too). The only thing that does not work on a Mercenary is Protectors Mount bonuses.

    Edit... I just checked right now and am staring at my screen. Un-equip the Mercenary of all equipment and Enchants, keeping the Bonding Stones on him (mine are Rank 12).

    Then hit a dummy once... wait and watch your stats screen whilst the Merc hits the dummy. Now equip a Rising Ring of Power +4 on him with no Runestones in it (whilst he is hitting the dummy)... Now observe your stats screen and watch the Power go up by around 3000 after a couple of seconds.

    Proof the rising rings proc on a Companion just by doing that. You can also test the Sudden Rings this way and watch your stats screen.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • wdj40wdj40 Member Posts: 1,958 Arc User
    cscriv79 said:

    I am now trying out the Lillend for my GWF (got fire archon at legendary but refuse to pay for a licks item) the Lillend is ranged, has 3 offensive slots and here is the kicker, 3 ring slots so i can put 3 brutality +5 rings on her (only got 1 +4 on her for now lol, but 2 double slotted recovery personal rings).
    Have not made lillend legendary yet but so far things are looking great.

    Would appreciate any help in getting Lillend to legenday for the extra 15% lol :P

    You cannot put multiple of the same type of ring on yourself or your Companion, only 1 will proc.

    I just dropped on an epic Man At Arms, (I've over Thousand Firemane boxes left so Glorious Re-Re-Resurgence can take a running jump!) and while he has no rings at all, before I either sell him or hand him down the line... what would happen to his Bondable stats if I stuck a couple of artifact belts on him?
    Would the attribute bonuses like Wis and Con make any difference to the CG boost?

    You cannot equip a Companion with Artefact equipment :(
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    wdj40 said:

    cscriv79 said:

    I am now trying out the Lillend for my GWF (got fire archon at legendary but refuse to pay for a licks item) the Lillend is ranged, has 3 offensive slots and here is the kicker, 3 ring slots so i can put 3 brutality +5 rings on her (only got 1 +4 on her for now lol, but 2 double slotted recovery personal rings).
    Have not made lillend legendary yet but so far things are looking great.

    Would appreciate any help in getting Lillend to legenday for the extra 15% lol :P

    You cannot put multiple of the same type of ring on yourself or your Companion, only 1 will proc.

    I just dropped on an epic Man At Arms, (I've over Thousand Firemane boxes left so Glorious Re-Re-Resurgence can take a running jump!) and while he has no rings at all, before I either sell him or hand him down the line... what would happen to his Bondable stats if I stuck a couple of artifact belts on him?
    Would the attribute bonuses like Wis and Con make any difference to the CG boost?

    You cannot equip a Companion with Artefact equipment :(
    Thanks.
    That sucks, but you just saved me a lot of AD, cos I was itching to try it out.
  • sundance777sundance777 Member Posts: 1,097 Arc User
    I did the training dummy test the other night because someone said they believe the rising was not passing stats over. I swear it used to and am pretty sure it was not working when I tested a couple of days ago which is why I moved the sudden rings to the comp and put the rising rings back on the toon. I will retest tonight and watch a little more closely. Although it is very impressive when the sudden ring procs off the companion, nothing like an 11K boost to your stats now and then :)
    TR - Sun: 16000 IL
    OP - Sunshine: 16000 IL

    Casual Dailies
  • sundance777sundance777 Member Posts: 1,097 Arc User


    One of the keys to the Con Artist is to make it level 30, at that level it does a debuff on the target, 20 - 30% DR reduction. I am running this for now on my pally mainly as help for the party, I don't have one for the pally that I like enough to level to 40.

    Isn't it 10%?

    http://neverwinter.gamepedia.com/Con_Artist
    Yes, I was too lazy to go look it up yesterday, you are correct :)
    TR - Sun: 16000 IL
    OP - Sunshine: 16000 IL

    Casual Dailies
  • cscriv79cscriv79 Member Posts: 398 Arc User
    edited October 2016
    so 3 different +5 rings hopefully with all offence slots for power then.

    can you run a +4 rising power and a +5 rising power and have both of them proc?
    Post edited by cscriv79 on

    I am neither here nor there, for I am NevrCene

    NevrCene: TR
    Melisandre: SW
    Brienne: GWF

    Guild : Mystic Dawn (GH20)
  • fluffy6977fluffy6977 Member Posts: 291 Arc User
    Sudden rings are not a great option. Unfortunately as I understand it from the PC forums what will often happen is the Sudden ring will proc, then go on cooldown and will NOT proc in time with Companions gift. You get sporadic high stats, but you cannot be guaranteed that you will have them throughout the fight.

    Pretty sure Rising ring buff stacks reset on companions death, so again the timing may or may not line up well for you.
  • wdj40wdj40 Member Posts: 1,958 Arc User

    Sudden rings are not a great option. Unfortunately as I understand it from the PC forums what will often happen is the Sudden ring will proc, then go on cooldown and will NOT proc in time with Companions gift. You get sporadic high stats, but you cannot be guaranteed that you will have them throughout the fight.

    Pretty sure Rising ring buff stacks reset on companions death, so again the timing may or may not line up well for you.

    Again this information is completely wrong, please pick up the game and actually play it.

    So many people in this thread it seems do not read the entire thread, do not look up current information or do not test things themselves.

    A Companion will proc Companions Gift on every attack, 1 proc of 1 Gift, all stones combined into 1 proc. The Gift will keep on proccing over and over each time the Companion Attacks.

    You are using and going by really old information.
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
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