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Combat dummy wears down you combat time on frostborn gear

mystoclesmystocles Member Posts: 56 Arc User
It sholdn't imo, makes it harder to test stuff.

Comments

  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    It always has....
    [SIGPIC][/SIGPIC]
    I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    Probably because you're in combat.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • mystoclesmystocles Member Posts: 56 Arc User
    edited September 2016
    Do you guys not get what I'm saying... it's an unnecessary inconvience. This isn't the bug report sections it's the feedback section?

    What exactly is your porblem with me saying that it's an issue for me when I spend a lot of time testing something and it's running down the resources. While it is combat it's not combat in which you are gaining anything, the mob is not killable which does make the combat different from other situations. If you can't see how it's different I don't know what to tell you... if you disagree with my opinion on the matter just say that you don't think it should be changed instead of acting like it's somehow stupid to even mention..... again I'm not saying it should be different for any reason other then it's a problem for me when I need to test things for a while and have to stop to go farm stuff. Your free to have your own opinion on the matter.... I wasn't asking the question why is this happening???
  • qexoticqexotic Member, NW M9 Playtest Posts: 841 Arc User
    There is no reason for this to be changed on the Live Server as long as players have access to the Preview Server where they can test things for as long as they like without using or wasting any of their 'real' in-game resources. That's one of the reasons it's available.
  • mystoclesmystocles Member Posts: 56 Arc User
    edited September 2016
    qexotic said:

    There is no reason for this to be changed on the Live Server as long as players have access to the Preview Server where they can test things for as long as they like without using or wasting any of their 'real' in-game resources. That's one of the reasons it's available.

    Ah ok cool, good idea I didn't think to do this as I havn't used that server but it shouldn't be to difficult to get online there TYVM.

    Will you still have to stop your testing to run around get relics and stuff though and end up farming on 2 servers instead of just one?
  • edited September 2016
    This content has been removed.
  • mystoclesmystocles Member Posts: 56 Arc User

    mystocles said:

    Will you still have to stop your testing to run around get relics and stuff though and end up farming on 2 servers instead of just one?

    Not as long as you have enough on live. If you run out on preview, just delete the character and copy your live one again. You can farm it if you prefer, but copying another character is much faster.
    ah ic very cool that works then.
  • qexoticqexotic Member, NW M9 Playtest Posts: 841 Arc User
    The Preview Server has lots of uses for players, it's not just there to bug hunt new releases. Probably the best example is the ability to try out different builds for your character(s). Respec Tokens are free on Preview, so you can try and test as many different builds as you want without burning through lots of Zen or AD for the necessary tokens :)
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    mystocles said:

    Do you guys not get what I'm saying... it's an unnecessary inconvience. This isn't the bug report sections it's the feedback section?

    What exactly is your porblem with me saying that it's an issue for me when I spend a lot of time testing something and it's running down the resources. While it is combat it's not combat in which you are gaining anything, the mob is not killable which does make the combat different from other situations. If you can't see how it's different I don't know what to tell you... if you disagree with my opinion on the matter just say that you don't think it should be changed instead of acting like it's somehow stupid to even mention..... again I'm not saying it should be different for any reason other then it's a problem for me when I need to test things for a while and have to stop to go farm stuff. Your free to have your own opinion on the matter.... I wasn't asking the question why is this happening???

    I understand what you are saying, but the fact of the matter is live server has two states for your character. You are either in combat or you are not. If you are, then your resources dwindle, whether you're fighting mobs or a dummy.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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