So yesterday I started seeing something trending... People with unlimited dodges! Yes, unlimited dodges, first you are like "wow, he's just burning all his dodges, he's gonna be dead real fast, and then you realise they never stop using their dodge! So what happened?
I inspected these people and every one of them has a +50.0% BUFF in stamina regen! And now I am coming here asking to all of you, how do they get this buff AND why does it exist?
I made my build with 22% stamina regen by sacrificing a lot of stats for it, and these people just get there with a f* buff and have unlimited dodges! Because the ambush ring wasn't enough to mess up pvp, right?
This is serious! I played against CW's and HR's with it, you need like 4 people to corner them into CC, it's HAMSTER and it has no place in this game!
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Merrily, merrily, merrily, merrily, Life is but a dream.
Honestly, lvl 60 pvp was great and people were always playing it. Ever since they started adding studing damage reduction enchants that let classes have more than 100% DResist, that give unlimited dodges and blocks and remove your AP, the mechanics that separated the casual players from the best are gone!
No more counting dodges to put everything at once on the player.
No more saving your dodge because you know he has a powerful skill left.
No more "I'm saving this daily for the right time".
And now everyone with pvp set is immortal!
GUD JOB!
UNTIL mod 5 a wrong cast on an encounter could cost Your life.
ALSO all seems to hate cc but i see the most premades have 4 classes with good cc.
SO remove the rule for 2 of each class max. if THEY dont want the cc nerf let us have our 5 cw or 5 trapper premade queue!