Logo
- Games
- Social
- Arc News
- Support
- Zen
What is the Arc Client?
Install Arc
Storm King's Thunder Preview Patch Notes: NW.65.20160801c.18
Content and EnvironmentStorm King's Thunder
- Additional changes have been made to the fog in Bryn Shander. It is now less dense closer to the player character.
- After defeating the trolls in the Shrine of Mielikki, the dialog timing is now improved.
- Bryn Shander: Certain yetis no longer spawn within giant blocks of ice. Gee, are they glad that they're out here!
- Bryn Shander: The quest path now leads through terrain less frequently.
- Campaign: Liberate Bryn Shander no longer awards an unused currency; this currency no longer shows up in the Wealth tab of the Inventory.
- Campaign: The tutorial quest is now properly offered during the course of the first day of play, rather than needing enough supplies to require a second day.
- Cold Run: Out of Supplies: The objective location for this quest has been clarified in the quest tracker.
- Defending the Dale: The quest now properly displays text in the Quest Journal.
- Fangbreaker Island: This dungeon now properly requires 28% Everfrost Resistance to enter.
- Red Ice: Ice sticking out of the boss arena can no longer damage players before they enter the arena.
- Red Ice: Enemies no longer chase players through certain obstructions.
- The volume of various voice-over has been adjusted to be more consistent.
- Various text throughout Storm King's Thunder has been adjusted, generally to better match the voice-over or address typographical errors.
General
- A certain bridge in Rothé Valley no longer causes griffon mounts to jitter when walking over it.
- Defending the Sword Coast: Players with an objective to collect ritual components in Pirates' Skyhold are no longer directed to go to the Chasm to do so.
Combat and PowersClasses and Balance
- Certain class powers no longer cause certain bosses to give up on their dedication to violence.
- Great Weapon Fighter: Steel Defense now grants Everfrost damage immunity during its effect.
Companions
- Remorhaz: Line of Sight no longer prevents the Remorhaz from helping excavate extra Ostorian Relics.
Items and EconomyStorm King's Thunder
- Archaeologist's Trowel: This item now requires both "Secrets of Ostorian Relics" and "Restore Bryn Shander's Economy" to purchase.
- Items in the campaign store are now properly visible even before they're unlocked, allowing players to better plan out and strategize their campaign progress.
- This also reveals sources of Everfrost Resistance that previously appeared hidden.
- Prestige Body Armor now properly has Defense values competitive with similar items in its Item Level range.
- Relic gear icons have been adjusted to better match their in-game appearance.
- Relic and Frostborn equipment now grant the same stats when in a fully discharged state that they would grant in Tier 1.
- Scourge Warlocks can now properly purchase pants and shirts in the campaign store.
General
- Players with Artifacts that were previously stuck in a permanent "cooling down" state will now see those artifacts' cooldowns tick down again.
Zen Market
- Frostborn and Warborn gear now shows their locations in Collections.
- Frostborn armor set bonuses now apply on entering a Storm King's Thunder map, rather than having to unequip and re-equip set pieces to apply them.
- Shared Bank Slots: The maximum value of Shared Bank Slots in the purchase description has been updated to match a previous increase.
- To alleviate confusion, the 20 Keys and Frostborn / Warborn Gloves purchases have had their text updated to clarify the behavior on opening.
User InterfaceSword Coast Chronicle
- Currency counters in individual campaign tasks no longer occasionally project a subtle line that draws to the corner of the screen.
- Icons for currencies now consistently load in the footer of individual Campaign screens.
- Storm King's Thunder now has an updated campaign image.
- Well of Dragons now appears after Dread Ring in the campaign list.
Graphics, Effects, and AnimationEnemies and Allies
- Certain Dwarf beards that had changed with the Storm King's Thunder release have been re-restored.
- The new version of this beard has been made available in Character Creation and the Tower of Alteration.
- Frost Giant Runewielders now properly hold their shields, rather than levitating them.
- Frost Giants now consistently have blue or white beard colors.
- The warlock in Lonelywood is now wearing more weather-appropriate clothing.
- Yetis no longer slide instead of running when they charge.
Performance and StabilityGeneral
- An occasional crash in the Quest Journal UI has been addressed.
LocalizationGeneral
- Much of the localized voice-over audio that was missing on release of Storm King's Thunder has now been implemented.
0
Comments
Also - Combatant's Maneuver (new insignia bonus) does not work, no proc or buff in the bar at all. Are you able to have it added to the list of bugs to check?
Now - Steel Defense for GFs not stopping EF damage. Annnnnnnd go!
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
--
I'll never retrace my steps.
Some of my best friends are Imaginary.
The current loot is still pretty unrewarding for the dungeon on preview .
I spent 1.5 mil on a Giant Bettle mount on the AH to get this particular bonus, so I very much appreciate your fixing it.
(Also, it'd be really nice if there was an official place we could go to have game rules answered? Like, what constitutes a "control effect," eg, chill/freeze etc)