These dungeons become very very hard, to near impossible because there is a lot of danger indicators missing. (red circles/lines/cones).
Experienced first handMalabog's castle... There are no red lines indicating the attack path of frost breath
Lair of lostmauth... There is no red circles indicating when pillars fall from the circle.
reported by multiple guild members second hand.Valindras Tower... there are no red lines indicating the attack path
Comments
They really need to make them much more obvious and less opaque. And also make sure they are on top of any player ground effects.