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Oathbound Paladin - Build advice

gjrgamergjrgamer Member Posts: 100 Arc User
edited July 2016 in PvE Discussion
Hey there, started building an Oathbound Paladin and enjoying the class so far (only level 20).

Thinking to build as Devotion and go for a mix of heal/dps but wondered what I should be going for with stats? I get the feeling it isn't about the crits, so do I aim for +Power or something else? I take it I should still aim for +Defense to be at least a bit tanky?

Is it possible to get to a certain level of tanky-ness as a Healadin?

As an aspiring Healadin, any recommendations on Companions/Mounts which would be good to get? Happy to Zen Store if I have to.
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Comments

  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%
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  • neverburnaclown#3112 neverburnaclown Member Posts: 158 Arc User
    Get a mount with something that can get the wanderer's fortune bonus.

    Not that it will make you tankier, but it helps getting refinement stuff to level up artifact gear.

    And when equiping your mount insignia, get the bonuses for all your mounts with whatever insignia you can, and then later over time start replacing the exact insignia with stuff that helps your build. Cheap points to be made to eek out just that much more say recovery, defense, or armor pen. Try to get purple of recovery and purple of armor pen and purple of movement insignias when possible (200 points to each stat, 100 to secondary stat. small percentage increase but with 5 mounts at three slots each, it can add up).

    Getting all 15 of one type (aggression, as an example, though i've never seen some types as aggression insignias) in purple would give you 3000 armor pen and 1500 action point gain. Just getting 5 of each that cover recovery, armor pen, and defense would net you 1000 damn near free points in each stat, plus 500 in the secondary stats.
  • gjrgamergjrgamer Member Posts: 100 Arc User
    Wow, thanks guys! Appreciate the tips! :)
    imageimageimageimageimageimage
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  • emilemoemilemo Member Posts: 1,718 Arc User
    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
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  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Not if you have a debuff DC doing his thing ;)
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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    emilemo said:

    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
    Orcus has been facetank soloed by HRs with lower stats as well as other classes, so I would say you wrong.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited August 2016

    emilemo said:

    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
    Orcus has been facetank soloed by HRs with lower stats as well as other classes, so I would say you wrong.
    Hm? So a HR with lower DR can facetank, meaning take that big 800k hit in the face and not die? That is def not wai
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • This content has been removed.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User

    emilemo said:

    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
    Orcus has been facetank soloed by HRs with lower stats as well as other classes, so I would say you wrong.
    Ok I didn't know that HR's had 8 million HP.
    Using swiftness of the fox and companions is not facetanking.

    Standing there and taking the hit repeatedly is facetanking.
    It depends on your perspective. As for OP, the class is brain dead. I can easily tank orcus on my 2k OP when specced prot and anyone else should have no issues as well.
  • jaegernljaegernl Member, NW M9 Playtest Posts: 455 Arc User
    I'm going to assume you're talking about Fox' Cunning, and not Swiftness of the Fox.

    Anyway, the video Sharp is referencing is by Sume, who utilized high Deflect, Fox' Cunning and Fox Shift to actually stand in front of Orcus as a HR and use the free dodges, immunity frames and your own stamina based dodges to tank Orcus head-on. There's a couple of times he takes a hit, but deflects it. No scumbagging with putting a dead companion in range to tank Orcus.
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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User

    emilemo said:

    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
    Orcus has been facetank soloed by HRs with lower stats as well as other classes, so I would say you wrong.
    Ok I didn't know that HR's had 8 million HP.
    Using swiftness of the fox and companions is not facetanking.

    Standing there and taking the hit repeatedly is facetanking.
    It depends on your perspective. As for OP, the class is brain dead. I can easily tank orcus on my 2k OP when specced prot and anyone else should have no issues as well.
    It's easy to tank but I know for a fact that you don't facetank it.
    On paladin? yes I do. On HR? No I don't, because I don't have a HR. But sume does.
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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User

    emilemo said:

    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
    Orcus has been facetank soloed by HRs with lower stats as well as other classes, so I would say you wrong.
    Ok I didn't know that HR's had 8 million HP.
    Using swiftness of the fox and companions is not facetanking.

    Standing there and taking the hit repeatedly is facetanking.
    It depends on your perspective. As for OP, the class is brain dead. I can easily tank orcus on my 2k OP when specced prot and anyone else should have no issues as well.
    It's easy to tank but I know for a fact that you don't facetank it.
    On paladin? yes I do. On HR? No I don't, because I don't have a HR. But sume does.
    Was talking about HR.
    I've seen no video of a HR facetanking orcus
    https://www.youtube.com/watch?v=cQ5UOMbdoFw
  • edited August 2016
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  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Semantics really - the original point was that an actual tank can tank orcus - as a pally has passives that can reduce enemy dps as well as absorb & reflect damage plus temp health and up to 80% DR they are indeed capable of it.
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  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User

    emilemo said:

    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
    Orcus has been facetank soloed by HRs with lower stats as well as other classes, so I would say you wrong.
    Ok I didn't know that HR's had 8 million HP.
    Using swiftness of the fox and companions is not facetanking.

    Standing there and taking the hit repeatedly is facetanking.
    It depends on your perspective. As for OP, the class is brain dead. I can easily tank orcus on my 2k OP when specced prot and anyone else should have no issues as well.
    It's easy to tank but I know for a fact that you don't facetank it.
    On paladin? yes I do. On HR? No I don't, because I don't have a HR. But sume does.
    Was talking about HR.
    I've seen no video of a HR facetanking orcus
    https://www.youtube.com/watch?v=cQ5UOMbdoFw
    You call this face tanking?
    All I see is dodge dodge deflect.

    Dodging isn't face tanking.
    See, I knew you'd try to pull out a video showing face tanking but as I said, it's impossible to actually face tank on HR.
    So, 3:03 when he takes a hit, followed by 3:16 and 3:18 is not face tanking hits then? I see you have selective eyesight.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited August 2016
    emilemo said:

    armadeonx said:

    Power, Recovery & Defence are your main stats and yes you should get to a good level of tankiness. Check your DR (damage reduction) stat - you want to get it as close to 80% as you can so you won't get 1-shot from anything.

    Power = more healing and Recovery makes your encounters have faster cool-downs & your Daily charge faster.

    If you want to deal some damage (and make solo content easier) then you should get your Resistance Ignored stat to 55%

    Pretty sure Orcus will still 1 shot you thru 80% DR and 200 000 HP :) Just sayin'
    orcus cannot one shot through binding oath. I HAVE only 1400 recovery and i am feeling like i am a trapper to how easy my encounters reset with the help of the justice tree! HE has chance to kill me if orcus reach to the point to summon the rifts because i cant deal him damage to get high templar wrath temporary hp bonus. IS plain wrong tanks standing on orcus when he has buffed mitigation.
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  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    How about you guys get a room?
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  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    -.-
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  • drackonautdrackonaut Member Posts: 79 Arc User
    Burn
  • jaime4312#3760 jaime4312 Member Posts: 844 Arc User
    If you are going to spec as justice paladin, i strongly suggest stacking crit over recovery, you'll take less tine doing daylies, divine call will reduce your encounter cooldowns by 35% every time you use.

    You can hate the orange numbers lol. So yeah, if you were a light or maybe bulwark paladin you'd want to stack quite a bit of recovery but as a justice one your divine call is enough. Getting some doeant hurt but crit would help your toon be an overall better one.

    High crit build + vorpal= less time soloing.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    edited August 2016
    That's all well and good if you don't ever want your pally to be useful in dungeons - it'd be cheaper and more all-round effective to buy an owlbear cub as you focus on power anyway.

    Buy an owlbear, get your RI to 55%, use a high level lightning enchantment, stack power, recovery & defence. You'll solve your aggro problem this way too so you really need your DR high enough to handle it.

    The owlbear makes your encounters strike for 50% of your power on every non-crit & if your RI is high enough your attacks will have full effect. The lightning ench simply magnifies your aggro output, smacking everything in range & everything will go for you.

    My pally wrecks solo content too.

    Edit: the purpose of stacking recovery is more for your Daily than your encounters. Yes, you can counter this somewhat by having 1000 points in AP Gain + DC sigil at mythic but you're still going to need decent recovery.
    Post edited by armadeonx on
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  • emilemoemilemo Member Posts: 1,718 Arc User
    It has to be noted that the owlbear thing is only accessible to people with very high amounts of AD. Not everone can afford that. While the high crit + vorpal on a paladin may be irrelevant in a dungeon run by bis party it sure doesnt make said pala useless in the majority of cases when people far from bis run stuff.

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  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    A party of 2.5k players will absolutely need a tank that can either hold aggro or keep their daily up. If he can generate enough threat with the crit/vorpal to do that then ok, but he's going in with low recovery so his defence will have to be very good.
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