Power, Crit, ArPen? or a different order?
I'm starting to get to the point where I want to stop just throwing on my gear haphazardly and start focusing on the main areas for the class.
also, I'm trying to wrap my head around the differences in playstyle for the Pathfinder vs the Stormwarden. it seems like Stormwarden is more melee-based, while Pathfinder is more group support-ish? I think?
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crit min to 50% crit is more important than all others need high wisdom and dex in every upgrade
then stack power most gear gives power so crit should be ist focus
on defense side deflect and lifesteal are good 40% deflect easy to get with boons and lone wolf. This means that many hits miss you in damage and LS will become your major source of healing need 10% as fast as possible so take all LS boons
I am currently going down the Trapper feat tree, but Combat intrigues me. I'm just wondering if you decide to go Combat, do you totally forsake the mixed melee/ranged playstyle in favor of being in melee 100% of the time, or do you still get that mobile, constant melee/ranged swap hybrid type of playstyle?
I wouldn't mind trying Combat, but I really like the hybrid melee/ranged playstyle, and I am not sure that Combat is conducive to that. it seems to be an "always stay in melee, never shoot your bow" kinda playstyle. I could of course be wrong about this. I like switching back and forth between ranged and melee.
so does a Combat Ranger still use his Bow? or is it all melee all the time?
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
Increase meele damage by 30-40% for 8-10 seconds and then goes on a cooldown of some sort. Get rid of the atwills portion of the capstone and make it a buff to everything. This is how GWF went from lackluster to being the GWF we know now.
Character: Vendetta
however, I am more asking about the general playstyle of a Combat ranger, moreso than about the damage numbers.
I suppose there really aren't any people who actually play Combat Rangers to give me some insight on this. which is kinda sad, that Trapper seems to have replaced Ranger as the class name.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
I've already marked several skills that I really like, and several that i don't. but sadly, I don't think at the endgame, the skills that I actually like using(like Marauder's Escape/Rush) will be useful. I'm level 40 and I'm already seeing the issues with damage output. but the playstyle is just way too fun to give up on the class. the other classes I play are pretty plain in comparison.