Hello everyone, recently a new functionalitty was added to illusionist mask it's pretty awesome in terms of visual but......useless in terms of use.
So this post is more like a request to mind some artifacts and improve them, since obtainingg class specific sigils, bruenor's helm, lanter/watter's/aurora's have become so easy, it's not a prejudice in profit to make event ones more rewarding, the ones i think really could use some changes:
-Beacon of simril is very unpratical, it's better just keep atacking instead picking the lanterns, specially when the chance to pick 6 of them without other player picking or without getting in danger zones is very reduced.
Sugestion:
--Lantern will locate the more needy player and fall over him/her (the player with less HP), by doing this it will also grant a stack lanter catcher, if any ally stacks 3 of these the artifact of the player that used it will refresh 25% sooner, if no ally is in need it will simply target a random ones, each stack of lanter catcher will also grant the current corespondent power to the 6 stacks now(f.e. mithic 1 stack would grant 1081 power without need to stack the 6).
-Globe of the third eye has no use, no legendary or mithic status wich is a shame imo
Sugestion:
--Savras the all-seing grants you his foreseight for 8/10 seconds, you will be able to see all stealted enemies in 15 feet from you (intended to be more powerfull than lanter of revelation since it has no divinity connected to it) and shield 8%/10% of all incoming damage aditionaly when activating this artifact and for it's duration you have a chance to gain 4%/5% your HP has shield hp, 4/5 increased critical chance or 8%/10% control resist, only one can be active at a time and always 1 has to be granted on artifact use.
-Ilusionist mask at mithic level could have something relevant to the player like: if the enemies nearby persist to attack you after 3 seconds you will create 2 more copies of yourself bash them and stun for 3 seconds (2 in pvp).
-Horn of valhala it's very inefective, some better enemy targeting would be usefull.
i gave some sugestions but the main idea is, no matter wich ideas where to be implemented it would be nice to be abble to use these artifacts not just as place filler.
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