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Sahha Improvements

joe123thewaywardjoe123thewayward Member Posts: 758 Arc User
I like the Sahha game. I like it at a conceptual level, though it could use some work on the practical level. I also like that you all are trying to improve an event with new content, which is something that is needed.

The field for Sahha should be changed. It should be harder to kick the ball out of bounds. The out of bounds bit really does not help the pace of the game. Perhaps high walls, nets, forcefields, etc. could be added to keep the balls in bounds more

Sahha is a pvp game so it should be treated as a pvp game. Winning Sahha should allow for the completion of the stronghold quest for conq. shards (I think that quest is called fight to the finish), a Sahha victory should also count towards wins in the pvp campaign

Comments

  • merileemerilee Member Posts: 38 Arc User
    While your initial point about out of bounds is valid and bemoaned by many players, the notion that Sahha is PvP is totally wrong. It is a summer event game, stress on the word game. It isn't PvP, though it follows the PvP structure. It has nothing to do with Strongholds or quests and rewards summer currency and prizes exactly as it should.

    As with many others, my suggestion would be to increase the drop rate of the copper tickets.
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  • merileemerilee Member Posts: 38 Arc User

    It literally is a competition of 5 players vs, 5 players. That sounds like pvp unless pvp means something other than player vs. player.

    Last I checked, PvP was not defined by how many players participated (apart from the basic pair).

    So, by your logic, Protecting The Grillin' Grounds, Summer Feast, and especially Water Battle, would be PvP. That would then apply to the sled racing, fishing, and ice combat events in the Simril celebration. Players compete against each other to collect fireworks in PE during The Protector's Jubilee. In each event players are going up against players.

    PvP already has plenty going for it. The fact that it's an event is entirely relevant. The Simril and Summer events are designed to be celebrations, play time. Not everything should feed the Grind.

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