I have completed all dungeons up to level 25. I'm still leveling up my character. I'm cleric focused on healing, so far I have been around 250K average for healing out in the early dungeons.
The dungeons had a major overhaul a few months back on pc and xbox. Prior to this, below level 70, you could only run 3 dungeons -Crag Crypts, Spider and Grey wolf. There is a lot more choice now and some nice dungeons which are a bit more challenging as you level up so it's much better.
I like the dungeons they have that classic D&D/Wow feel with layout and design. Plus the traps, secret doors, and all kinds of treasure make them fun to explore. Looking forward to checking out every one and the high level dungeons should be awesome to boot
"Huzzah raise your horns!" For RPGs and amazing community www.twitch.tv/elementalstorm23
I like the dungeons they have that classic D&D/Wow feel with layout and design. Plus the traps, secret doors, and all kinds of treasure make them fun to explore. Looking forward to checking out every one and the high level dungeons should be awesome to boot
Never played WOW, but the dungeons remind me of NeverWinter Night dungeons and that is a good thing.
I found them accessible and fun. After some less than fun attempts at group content in other games I generally avoid such things but so far I really enjoy the neverwinter dungeons.
I quite like how fast they are. Quick signup with the queue system, quick and fun romp through the dungeon. Nothing like setting aside 45mins to 2 hours for a dungeon either. Only done a few so far but seem easily doable in <30 minutes.
Is it just Rogues that can see traps, or is there a chance other classes can? In dungeons I have found that without a rogue (and sometimes with...) it is mostly just warriors finding traps - by running over them!
seems ok. i just hope its not as bad as say xbox was where they kick and loot or if they didnt like your class it was a kick but over all love it so far
Jus hit lvl 60 I'm enjoying almost everything about this game I don't like the situation with the bags but hey it's f2p
I bought the Dragonborn pack. You get a free bag for each character on the account. The bag has 30 inventory slots in it. That along with the original 30 inventory slot back and you start off with 60 inventory slots. My main also has 24 inventory Greater Bag from the Heirloom pack and a 12 slot bag of holding along with the 18 and 12 bag from the in game bag award.
> @elementalstorm23#5611 said: > I like the dungeons they have that classic D&D/Wow feel with layout and design. Plus the traps, secret doors, and all kinds of treasure make them fun to explore. Looking forward to checking out every one and the high level dungeons should be awesome to boot
Yeah, the new dungeons really reward players that choose to go off the quest trail. I found some pretty good gear just by going into a small room in the corner.
dungons ar wast of time - realy u dont get eny ting good eny more or items u can sell at all - all drops ar HAMSTER --- need to go back to MOD5 wer Gear and good items drop from BOSS and chest -
Currently I'm not getting a really good experience @ 70, at least from trying to pug on the queue system. 80% of the time i'm getting into groups that are stuck at the final boss or missing healers. Now i rather do them with the guild.
Currently I'm not getting a really good experience @ 70, at least from trying to pug on the queue system. 80% of the time i'm getting into groups that are stuck at the final boss or missing healers. Now i rather do them with the guild.
Such is end game.
At 68 I run the lower level dungeons. The chest at the end gives me a blue rare item and some times I'm lucky it will boost my character IL and stats up and other times it is for another class and needs to be sold.
I also run the dungeons and skrimishes for AD. Run 2 of each daily. I have used some of my AD to buy zen to buy keys. A few of those keys got me 8 runes, so not bad IMO. Now that I'm 68 though I will grinding for AD not to sell, but to keep.
I'm at lvl 70 and I've had run all the dungeon expect the epics. The epics dungeons isn't balanced. Enemies in epic dungeons can one shot you even if you have full health and that's just the adds. I've tried and tried to do the dungeons but people keeps leaving because the dungeons are too hard. I've played other MMO games and their dungeons aren't this hard. Also, I find the dungeons boring because there's no creatives in the dungeons. Most of the maps are the old maps they you see in the beginning, which is boring. At least have new area for different dungeons.
I'm at lvl 70 and I've had run all the dungeon expect the epics. The epics dungeons isn't balanced. Enemies in epic dungeons can one shot you even if you have full health and that's just the adds. I've tried and tried to do the dungeons but people keeps leaving because the dungeons are too hard. I've played other MMO games and their dungeons aren't this hard. Also, I find the dungeons boring because there's no creatives in the dungeons. Most of the maps are the old maps they you see in the beginning, which is boring. At least have new area for different dungeons.
Yes, well they recycle a lot in this game unfortunately.
Epic dungeons require you to be more strategic, tanks need to tank while soft classes need to avoid all the heavy attacks. Never forget that NW is also an action game, you really have to be active while playing. It's not all about spamming encounters.
The transition between leveling dungeons to epic dungeons happens in the campaigns. You need to unlock your boons while saving RAD by farming leveling dungeons and skirmishes. Once you have your boons and good gears, epic dungeons become much easier (although still challenging).
"As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
I'm at lvl 70 and I've had run all the dungeon expect the epics. The epics dungeons isn't balanced. Enemies in epic dungeons can one shot you even if you have full health and that's just the adds. I've tried and tried to do the dungeons but people keeps leaving because the dungeons are too hard. I've played other MMO games and their dungeons aren't this hard. Also, I find the dungeons boring because there's no creatives in the dungeons. Most of the maps are the old maps they you see in the beginning, which is boring. At least have new area for different dungeons.
Yes, well they recycle a lot in this game unfortunately.
Epic dungeons require you to be more strategic, tanks need to tank while soft classes need to avoid all the heavy attacks. Never forget that NW is also an action game, you really have to be active while playing. It's not all about spamming encounters.
The transition between leveling dungeons to epic dungeons happens in the campaigns. You need to unlock your boons while saving RAD by farming leveling dungeons and skirmishes. Once you have your boons and good gears, epic dungeons become much easier (although still challenging).
I figured that out. What IL do you recommend for Epic Dungeons? I'm sitting at 2299 at the moment. Soon I have the 135 drow chain legs and my IL will go to about 2350 or so. I'm also working on refining my artifacts to also raise my IL. Once all artifacts are IL 135 I will start to work towards raising my enhantments to rank 9.
The lone enchantments I'm missing are my head and arms for the overload. How do you get these? Do you buy the fully charged enchantment at the EE vendor in Enclave and acquire 4 of them to refine?
I know once I get everything to a epic level along with rank 9 enchantments I will be close to 2700-2800 IL.
I'm at lvl 70 and I've had run all the dungeon expect the epics. The epics dungeons isn't balanced. Enemies in epic dungeons can one shot you even if you have full health and that's just the adds. I've tried and tried to do the dungeons but people keeps leaving because the dungeons are too hard. I've played other MMO games and their dungeons aren't this hard. Also, I find the dungeons boring because there's no creatives in the dungeons. Most of the maps are the old maps they you see in the beginning, which is boring. At least have new area for different dungeons.
What is your IL? I don't die in one hit like you state. IL is very important as it improves your character. I'm sitting at 2299 and working towards 2500+. I know from looking around that 3500+ is very common for PC and some XBox1 players, so PS4 being out for 2-3 weeks and players being around 3K, I know a few, shows me that beating dungeons can happen, you just have to ensure you have a high enough IL.
Work on that by doing your EE quest. Than the maze, than dread ring, etc... You IL will raise as you get improved gear.
I'm at lvl 70 and I've had run all the dungeon expect the epics. The epics dungeons isn't balanced. Enemies in epic dungeons can one shot you even if you have full health and that's just the adds. I've tried and tried to do the dungeons but people keeps leaving because the dungeons are too hard. I've played other MMO games and their dungeons aren't this hard. Also, I find the dungeons boring because there's no creatives in the dungeons. Most of the maps are the old maps they you see in the beginning, which is boring. At least have new area for different dungeons.
Yes, well they recycle a lot in this game unfortunately.
Epic dungeons require you to be more strategic, tanks need to tank while soft classes need to avoid all the heavy attacks. Never forget that NW is also an action game, you really have to be active while playing. It's not all about spamming encounters.
The transition between leveling dungeons to epic dungeons happens in the campaigns. You need to unlock your boons while saving RAD by farming leveling dungeons and skirmishes. Once you have your boons and good gears, epic dungeons become much easier (although still challenging).
I figured that out. What IL do you recommend for Epic Dungeons? I'm sitting at 2299 at the moment. Soon I have the 135 drow chain legs and my IL will go to about 2350 or so. I'm also working on refining my artifacts to also raise my IL. Once all artifacts are IL 135 I will start to work towards raising my enhantments to rank 9.
The lone enchantments I'm missing are my head and arms for the overload. How do you get these? Do you buy the fully charged enchantment at the EE vendor in Enclave and acquire 4 of them to refine?
I know once I get everything to a epic level along with rank 9 enchantments I will be close to 2700-2800 IL.
You can do epics at the minimum item level as long as you have a good build. Don't think about ilvl, but rather approach the game looking at your character as a whole. For example if you are dps you'll want 60% arm pen, and about 40% crit and 10% lifesteal with 130k+ HP (depending on your class). You'll want to take a look at your insignia bonuses, do you have a decent weapon enchant? As long as you are geared correctly, you can delve at the minimum item level.
In contrast, there some very high item level characters that progressed incorrectly. They will find the dungeons much harder to finish.
I always say, upgrade your gears, let the item level be the result of your character improvement.
"As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
I have been working on one thing first and that is getting the four artifacts up to epic level to get improved stats and improve IL. From there I am not sure how to proceed with improving things.
I have an artifact belt, weapon and off hand all at IL 125. My enchantments are 7 or 8 on my gear. How should I proceed after making the four artifact items IL 96? Should I go with making my gear all 130 or should I work on enchantments and get them up to level 10?
foe pve enchants over rank 9 or 10 are a waste of time. Get as many things as possible to where can have dual enchants like 2 plus 4 rings. Ist thou artifacts are easer to refine and 4 @ teal and weapons @ orange are ist step. drow under garments are cheaper and easy to get also. A good Guild will also help
I have been working on one thing first and that is getting the four artifacts up to epic level to get improved stats and improve IL. From there I am not sure how to proceed with improving things.
I have an artifact belt, weapon and off hand all at IL 125. My enchantments are 7 or 8 on my gear. How should I proceed after making the four artifact items IL 96? Should I go with making my gear all 130 or should I work on enchantments and get them up to level 10?
I hope you have the artifacts you need for our class. You need a good weapon and armor enchantment, normally a lesser soulforged will do wll until you hit 3.5k ilvl. You should also have an augment companion, or if you can afford it, a companion with greater (or higher) bonding runestones. Then you also need the other set of active companions, most have really good bonuses, it's often more cost effective to do this first rather than jumping to a complete set of mythics.
There are many ways to get stronger, just make sure you go with the most cost effective route.
"As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
Its pretty easy to get to 3.1k il without spending money u can do that in about 3-5 months even faster if u really try hard. I think thats not to much for the most difficult dungeon in the game. Or can u do mythic wow dungeons after 1 week of playing??
I wasn't impressed with WOW or EVERQUEST as they simply took years of information from the Dungeon and Dragon and used what TSR and WoC created to create their games. IMO, a cheap rip off and it is why I stopped playing after the free 7 day trials ran out and never went back.
Yes NW has many flaws but the game has years of lore to feed off from and characters from other games from D&D can show up here and there, again the lore.
As for level progression, all MMOs have ways for you to quickly level nowadays given how developers realize that the average player base is looking for a quick satisfying way to reach end game. Yes you won't be the best but you can reach end game quickly without doing much. In NW roughly a week or two, WoW - probably the same and same for many other MMO games.
The worst part is the initial levels but once you hit that there are so many ways to speed level that it is not even funny.
Right now due to picking up the standard Cloak of Lathander my IL dropped a bit above 2500. I'm now working on using the extra refinement weekend to get two of my artifacts up to Legendary level while also trying to get my burning artifact weapons and the Greater Lathander belt all up to EPIC as well.
I personally don't care about other MMOs. I like NW for what it is and will continue to play it.
The fact that I was able to pick up the new companion pack without spending a dime of my own money put a big smile on my wife face, meaning less of our money being invested into my hobby, gaming.
Its pretty easy to get to 3.1k il without spending money u can do that in about 3-5 months even faster if u really try hard. I think thats not to much for the most difficult dungeon in the game. Or can u do mythic wow dungeons after 1 week of playing??
upgrading artis to legendary and buying rank 9's to increase yur iL requires eternal ad farming and time investment that is insane for a normal person who works in a job every day... yu can spend a lot of real money though to buy ad's...right..? o.O...
Or if you are lucky with LB and get items to sell for AD.
I know one player that was getting 1-2 Epic Weapon pack a week since he started playing. That is 500K AD a week without doing anything other than opening a LB.
When you get LB after LB that is profession pack without anything of value in them, you start to lose your mind seeing that as the only item in your LB.
I know one player that has gotten 2, not 1, but 2 Legendary Mounts. I tell you what, this game must be like other MMOs I have played and that is the LUCK modifier for opening things up. Some characters or accounts are more lucky than others.
0
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
BUY vip, roll 4-5 toons, do 2 x epic dungeons a day (or you can even start non epic) , do 4 weeklies x 4 toons =72k weekly. Buy wanderers fortune mount and gladiators guile , this not only speeds up progression (save all rp , until double rps_) but speeds your toons up as they do dailies and such (15% faster most of the time)
Yes it will cost you "some" money around 10 dolls a month for vip , and the cost of the mounts, but you will be so much better off.
After this and playing 2-3 hours a day , you can progress one toon into the 3ks fairly fast. #ks isnt that hugest issue, its more of optimizing your toons companions, that will cost you tens of millions of dollars. Since like 50% of your entire dps is from your companions, its a important aspect of your toon. But baby steps.
We all took time, of course you can drop massive coin, kudos to you who can, but most of us , only spend a few dollars here and there for things, we do not spend thousands, we just implement wise purchasing when it benefits us.
AD isnt made overnight, your toons are not just "there" .. even back in the old days, it cost some significant coinage for perfect enchants (like 12 million ad sometimes) , even though we had leadership.. most of us were not just walking around in high end enchants, it took me a year to make my first perfect enchant for goodness sake.
Comments
For RPGs and amazing community
www.twitch.tv/elementalstorm23
Is it just Rogues that can see traps, or is there a chance other classes can? In dungeons I have found that without a rogue (and sometimes with...) it is mostly just warriors finding traps - by running over them!
IGN:Jekyll-GF-il 1890
IGN:Echo-GWF-il:2570(main)
IGN:Jenkins:DC-buff/debuff-il 2020
IGN:Ham Solo-OP Tank-il 1850
IGN:Barney Fife-HR
> I like the dungeons they have that classic D&D/Wow feel with layout and design. Plus the traps, secret doors, and all kinds of treasure make them fun to explore. Looking forward to checking out every one and the high level dungeons should be awesome to boot
Yeah, the new dungeons really reward players that choose to go off the quest trail. I found some pretty good gear just by going into a small room in the corner.
At 68 I run the lower level dungeons. The chest at the end gives me a blue rare item and some times I'm lucky it will boost my character IL and stats up and other times it is for another class and needs to be sold.
I also run the dungeons and skrimishes for AD. Run 2 of each daily. I have used some of my AD to buy zen to buy keys. A few of those keys got me 8 runes, so not bad IMO. Now that I'm 68 though I will grinding for AD not to sell, but to keep.
Epic dungeons require you to be more strategic, tanks need to tank while soft classes need to avoid all the heavy attacks. Never forget that NW is also an action game, you really have to be active while playing. It's not all about spamming encounters.
The transition between leveling dungeons to epic dungeons happens in the campaigns. You need to unlock your boons while saving RAD by farming leveling dungeons and skirmishes. Once you have your boons and good gears, epic dungeons become much easier (although still challenging).
The lone enchantments I'm missing are my head and arms for the overload. How do you get these? Do you buy the fully charged enchantment at the EE vendor in Enclave and acquire 4 of them to refine?
I know once I get everything to a epic level along with rank 9 enchantments I will be close to 2700-2800 IL.
Work on that by doing your EE quest. Than the maze, than dread ring, etc... You IL will raise as you get improved gear.
In contrast, there some very high item level characters that progressed incorrectly. They will find the dungeons much harder to finish.
I always say, upgrade your gears, let the item level be the result of your character improvement.
I have an artifact belt, weapon and off hand all at IL 125. My enchantments are 7 or 8 on my gear. How should I proceed after making the four artifact items IL 96? Should I go with making my gear all 130 or should I work on enchantments and get them up to level 10?
There are many ways to get stronger, just make sure you go with the most cost effective route.
Its pretty easy to get to 3.1k il without spending money
u can do that in about 3-5 months even faster if u really try hard. I think thats not to much for the most difficult dungeon in the game. Or can u do mythic wow dungeons after 1 week of playing??
Yes NW has many flaws but the game has years of lore to feed off from and characters from other games from D&D can show up here and there, again the lore.
As for level progression, all MMOs have ways for you to quickly level nowadays given how developers realize that the average player base is looking for a quick satisfying way to reach end game. Yes you won't be the best but you can reach end game quickly without doing much. In NW roughly a week or two, WoW - probably the same and same for many other MMO games.
The worst part is the initial levels but once you hit that there are so many ways to speed level that it is not even funny.
Right now due to picking up the standard Cloak of Lathander my IL dropped a bit above 2500. I'm now working on using the extra refinement weekend to get two of my artifacts up to Legendary level while also trying to get my burning artifact weapons and the Greater Lathander belt all up to EPIC as well.
I personally don't care about other MMOs. I like NW for what it is and will continue to play it.
The fact that I was able to pick up the new companion pack without spending a dime of my own money put a big smile on my wife face, meaning less of our money being invested into my hobby, gaming.
I know one player that was getting 1-2 Epic Weapon pack a week since he started playing. That is 500K AD a week without doing anything other than opening a LB.
When you get LB after LB that is profession pack without anything of value in them, you start to lose your mind seeing that as the only item in your LB.
I know one player that has gotten 2, not 1, but 2 Legendary Mounts. I tell you what, this game must be like other MMOs I have played and that is the LUCK modifier for opening things up. Some characters or accounts are more lucky than others.
Buy wanderers fortune mount and gladiators guile , this not only speeds up progression (save all rp , until double rps_) but speeds your toons up as they do dailies and such (15% faster most of the time)
Yes it will cost you "some" money around 10 dolls a month for vip , and the cost of the mounts, but you will be so much better off.
After this and playing 2-3 hours a day , you can progress one toon into the 3ks fairly fast. #ks isnt that hugest issue, its more of optimizing your toons companions, that will cost you tens of millions of dollars. Since like 50% of your entire dps is from your companions, its a important aspect of your toon. But baby steps.
We all took time, of course you can drop massive coin, kudos to you who can, but most of us , only spend a few dollars here and there for things, we do not spend thousands, we just implement wise purchasing when it benefits us.
AD isnt made overnight, your toons are not just "there" .. even back in the old days, it cost some significant coinage for perfect enchants (like 12 million ad sometimes) , even though we had leadership.. most of us were not just walking around in high end enchants, it took me a year to make my first perfect enchant for goodness sake.