I though, you're going to fix this soon, but this bug exist since module 7 or module 8 and still works. Let's back to the point of this thread. This bug is dedicated for PvP players, which playing on lower brackets. Problem occur only, if we've lower level than e.q. 69. Below this level, every time when we're resurrected, we're getting 50% of us HPs or even more back. Healing is named "Sidekicking!" and go through healing depression. There might be a problem with scalling a player to the level 69 because like i said, Sidekicking healing not activating on 69. I'd provide a old logs, but for now i can't find them.
Examples in use:
-> Get a toon with 60-68 level.
-> Equip l. soulforge.
-> Join in 60-69 bracket domination match.
-> Give enemy team a time to kill you.
-> Try fast shifting after resurrect to not get be killed, because sidekicking healing might not activate instantly.
-> Go be happy with mostly all HPs refilled after resurect and be considered as cheater.
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For example: level 60 = 60% heal, level 65 =40% heal, level 69 =10% heal.