Over the prior weekend some players were whining about having to grind up to level 70 and how the game is "pay to win". Win what? The game has lots of faults but they are sadly mistaken. I made this female Drow, I played her to level 11. Then stopped and had her learn to invoke. She is now over 30 from invoking 3 times in the morning before leaving to work, the remainder after I returned home. That is not paying or grinding, that is just pushing a button.
I suppose this means I will have to do all these quests next weekend.
Conclusion, you can hang by a campfire for months and have a level 50 or 60 maybe?? (I haven't done the math) or just play the game and try to enjoy yourself. If these players were saying getting from level 60 to 70 is a grind, I would agree with them. This is a very dull game without the Foundry supporting it.
That is only my opinion but go ahead and post your opinion below.
Comments
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
Getting to 70 takes 7,084,800 exp. On the toons that I invoked to 70 it took nearly a year.
Even getting to 60 takes ~ a month or two.
Yeah, anyone that thinks the rate at which you gain experience in the current event is normal is just crazy.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
This isn't even something exclusive to NW, just that the vast majority of new players in a F2P MMO quit before their first month of playing and they're mostly going to average ~1-2 hours a day.
So it can be done, but that doesn't mean it isn't problematic.
So what you really want is more HE's, only longer and with their own zones, instead of these cheap 5 minute murder fests.
This is extremely inaccessible to the vast majority of players, especially at the higher structure levels. Most players are not in a high level guild, so most of them do not have access to high rank boons, and they especially do not have access to boons whose structures require pvp currencies to upgrade.
That said I enjoyed leveling a lot more than I enjoyed campaigns. The rate at which you make progress doing dailys can be frustrating and honestly there have been times that I just logged off because I had nothing I could progress on.
I might be alone here but heres some thoughts:
- I would rather do one large quest that gets all similar objectives completed at the same time ( rather than @oick yo xyz from mob", followed immediately by another quest "kill x# of the mobs you just killed.
- I would rather not have to repeat that process daily.
- I would mind it ALOT less if it were similar to the EE revamp. Campaign currency isn't the easiest to come by, limiting the frequency it can be acquired is a extremely poor way to treat your customers who really just want to have a good time. Add up the currencies you need for boons, like I did, then factor in that you can only acquire a set amount per day, and then character progression becomes very bleak.
- item level and refinement. I'm at a spot where I'm sub optimal and going to be that way until at the very least double refinement. And I have full hoard enchants and WF. And only 1 orange, lol
Level 1-60:
Regular quests + (if you are in any guild, even a level 1 guild) the SH daily. However, if you trying to get to 70 in 1 day, then do not do the SH daily as you will need it for later. (its XP scales)
Level 60-65:
9 Chapters + Maze Engine Quests as well as the starting quests involving Minsc and Boo as well as some quests on drowned shore, also, the SH daily.
Level 65-70:
Giants in the final zone in Spinward Rise. You team up with a group of 5 people and all kill giants together, zerging from 1 giant to another, should take you ~5 hours doing this to get to level 70 from level 65 with no XP boosts and the diminished XP from working together. Alternatively, if you have a level 70 friend willing to help you out and you do it in a group of 2, you can do this grind in 2 hours. With the maximum XP bonus, I was able to do 64-70 in 41 minutes.
Remember to do the quests in Blacklake as well as the quests in Spellplague for the free bags. Other than using level up XP tomes to push you from 0-70, I think this is the most efficient method.
The grind is when you want to get BIS, legendary equip, transcendent enchant, or want to be competeteive in PVP.
I heared about other mmo´s like Final Fantasy where it takes years to level up and get professions maxed? Not sure if that´s correct.
In terms of getting BIS, years are also needed in NWO to get all that RP/AD.
1) PvP
2) Tiamat
3) (I am assuming, because I have not unlocked yet...) Demogorgon
that's IF you can find a group that doesn't rage-quit after the first run.
^ THIS ^ ... I hit 70 last week, I have or 4 Tiamat runs under my belt. 0 finishes. 5 minutes in & half the team is gone!!!
But, this is stepping away from my point. Tiamat is not pay to win. I requires more effort in the part of the people organizing it. Which is the challenge of the event.
I'm not sure why it took you 6 months to get to a level that's just enough get in to Tiamat, It's possible that you just don't have the time to grind. Or you probably made some bad decisions in the game investments-wise. Either way, at 6 months most of the free players I know are already at 3k and are well qualified to join a Tiamat channel.