I'm doing some work at the moment, but I wanted to stop by and ask how I should build a tanky Dragonborn Paladin?
The stats I picked at the start were 17/17 CON-CHA... but I'm not sure how to go about developing this character over time while I casually play.
I heard (after looking around the forums after making my Pally) there was a patch that sort of made Oathbound Paladins less powerful, but I don't know what I should be doing to make this character a good tank or an otherwise solo-and-party-friendly sort of chap.
Build Advice most appreciated.
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I myself run full bulwark with 15 points in healing to give power to my party
my primary focus is health
you survive more and give more to the party (aura of courage)
with secondary focus on defense/deflection till you hit 80% damage reduction then deflection only
and recovery as my offensive stat - so basicly all that gear that has "ward" in it's name.
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
Have you any recommendations for a primarily solo player in this regard?
I was considering sacrificing some defense for slightly more damage, but I'm not sure how to crank out the DPS with this thing.
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
My main sources of dps are:
- Shadow Demon companion with 3x r12 Bonding.
- Trans Dread
- Owlbear Cub
- Wheel artifact (fire buffs)
Usual dps rotation for party/solo: BurningLight, Smite (for bosses I like to slot Relentless), Templar Wrath, Auras of Courage and Wisdom.
Main stats to focus on (Power/Crit), after at least 7K Armpen and 12K Recovery in combat from Bonding proc.
For Mounts bonus: Protector Cam and Protector Friendship