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REview of elven battle. THis enchant has 2 defensive effects compare to others.

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Comments

  • niadanniadan Member Posts: 1,635 Arc User
    edited May 2016
    Please nerf everything in the game to simple slap boxing. Players will not have to move, and only use two buttons, 1 for the slap, and 1 for the head dodge. Dragonborne will have to be nerfed further due to their abnormally large heads that do not fit into head gear.
  • sh00termcl0vinsh00termcl0vin Member Posts: 287 Arc User
    Let's nerf the only thing that adds somewhat of a balance to this game.... Funniest thread I've read all day lol
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  • kacsaneverkacsanever Member, NW M9 Playtest Posts: 167 Arc User

    IF we take a close look to elven battle that enchant give 30% stamina regen and 80% control resistance like you apply those stats to a piece of armor. THAT enchant give two things imidiatelly when you enter battle while other enchantments need stacks.
    NEgation: you need to get 10 hit to reach 30% damage resist when the stacks expire you are without enchant till you get hit again to build stacks.
    EVEn worse for shadowclad deflect-dr but if you deflect you lose everything.
    BARKshield ? ABSORB damage based on stacks again

    THis auto 80% CC RESIST +the 30% stamina regen have a result:player cannot get control and the problem is general is not just cw problem.
    EXAMple i was fighting a guardian i trhow him icy terrain he froze for 0.01 and escaped. HE did crescendo i escaped like never happened and in top of that both got their stamina to full............................................

    I HAVE some suggestions.
    1: when you get control you start to stack control resist a thing like negation and 30% stamina regen.
    2: or reduce cc resist to 50% and 30% stamina regen.
    3: or keep 80% but without stamina regen 30%.
    4: or 50% chance to get 80% cc resist and 15% chance for instant stamina refil.

    I AGREE someone to get protect from controls with high cc resist but one enchant to give 80% + stamina regen 30% is too much in battle they just cant control you.



    iF You have better ideas post them please.

    AND about deflection severity= cc resist . or fix it or add the cc resist effect on deflection severity tooltip....................


    If you were talking about PvP, then some CC immunity reduction in PvP only seems ok. But if you had issue w/ the double defensive bonus in PvP in general, then please also request for removing the stamina drain overload enchant from game - or nerf it bad.
    My answers:
    1. useless in PvP, if you were controlled w/ no additional CC imunity, you are dead before it can stack up. Or should it stack 40%/second?
    2. in PvP its a good option (I would say half it so 40%), in PvE its again a waste. the short duration CCs are not really deadly, the long ones are extremly long, 40% helps almost nothing.
    3. Could work in PvP if stam drain enchant are not existing. makes it a useless enchant in PvE or soo situational I would not even bother, see above
    4. no more RNG, please, we have enough
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    Oh man, and I was looking for something new to NERF. Bless you Mammalion. Now that we got that Lostmauth set clobbered I just didn't know what to do with myself.
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  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    can i post or you will close thread and i need to start another one for the necro statement? Anyway i hope cryptic will rework the elven battle before a whole server appear with it to pvp for the free 80% cc resist-stamina 30% regeneration when other enchants need stacks to apply their bonuses. Rework it so it will need stacks too.
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