So while fighting Orcus, I've noticed that you can get pushed through the green fog by the death pulse from the green orb that swallows adventurers. This causes loss of players in fight and people to glitch a win without doing anything. If fixable please do. Also the rift timer killing you do to load time lag is annoying, but I can move faster and it shouldn't happen, although I lose 15-30 seconds with load screens.
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GWF - 4,069 Gear Score (classic)
Barbarian - 48,499 Total Item Level
RIP Bonding Runestones since "combat/companion changes" update on February 5, 2021
Master of Svardborg (banner) trophy, unlocked January 4, 2020! (Playstation4) / Master of Svardborg (banner) achievement, unlocked August 9, 2017! (XboxOne) / Dragon's Bane (Defeat 1000 Dragons) trophy, unlocked February 5, 2020! (Playstation4) / Dragon's Bane (Defeat 1000 Dragons) achievement, unlocked June 9, 2015! (XboxOne) / Portal Dodger achievement, unlocked July 16, 2017! (XboxOne)
Anyways, ignore the rifts it's actually currently bugged. If you go in and close them all Orcus keeps that damage resistance buff. If you just ignore them his damage resistance resets.
I've two manned Orcus a couple times with a HR in my guild while on my Righteous Cleric. It took a long time but its doable.
Alts:
Saxy Healz Paladin (Oathkeeper) [Xbox and PC]
Saxon Ranger (Warden)
Yuri Wizard (Thaumaturge)
Member of the guild: Legacy (Xbox) and Strawberry Yakuza (PC)
As for the 2-man bravo lol Imma avoid one manning it until they fix his attack to be more like pc's orcus.