If the title doesn't say it already then let me do so.
PvP is a sham. So many of my PvP friends like GODLIKE, Nyx, and Viper either completely quit the game, or have literally switched to PvE because it is honestly a joke. Everyone has a stealth ring, classes are imbalanced, and worst of all PvP isn't noticed by the Developers, and I for one am furious for this. Everyone wants to be in stealth. Like really dude, if you wanna be in stealth, go play the TR.
It really is a joke of what PvP has come to. It has always been unbalanced, but now it is just a circus. Wether I have a team of 4 pallys that have 1,200 Item level named joey4622739292939, or Layla Shieldheart or get killed by a TR dunk that hits for 230k, there really is no point in playing PvP anymore. I don't know why the developers thought it was a smart idea to think "tenacity" was the answer, because it wasn't. What needs to happen is each and every single class needs to be scaled to PvP. Every change the developers make to this game, is catered to PvE. What would be nice is to see the devs finally cater to the PvP community. since MOD 6, we haven't gotten anything new. Luckily, most classes are already very nice in PvP and don't need serious changes. However, some, some shouldn't even be in PvP like The Paladin. Many of the rebalances the devs can make is simple ones like a TR dunk scales with DR. So instead of a 145k dunk, its a 67k. (thats just an example, but in reality it should scale to the players DR.) And also make certain classes like the cleric non immortal in PvP. I don't care how much DPS you got. We all know the only way to kill them is by control, or with a TR's dunk with fray, or if the whole teams DPS is bagging on them. It's just dumb and it shouldn't be happening. Enough of the stealth rings, the ambush rings, enough of all these stupid things that have made PvP so boring. People wonder why you don't see a pre-made run around anymore, well here you go. Notice how all you see is pugs, and rarely an A team comp. Notice how the only comps you see are beyond over powered players abusing what they know is an exploit. You guys need to get on top of this, and whats an even bigger shame is that I don't see a lot of players complaining about this long standing issue.
What I'm trying to say is things need to change, and playing since MOD 4 I've seen a lot to know this game has gone down hill. So lets go Arc, listen to your players.
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I used to do about 90 mins of pvp per day but the last straw for me was the introduction of drains - I've not played since Christmas. When the rings came out it just affirmed my decision.
Yes, I could run with rings + drains/wards but you know what? Why bother. It's no longer competitive, it's ridiculous.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
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Feat Changes I'd like to see in The Guardian Fighter
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Feat Changes I'd like to see in The Guardian Fighter
I've heard a lot of people make claims pvp was broken due to the demo rings, but I started having more fun after they were released.
I am in agreement that pvp could be more balanced, but no matter what we are all going to die.. You're going to have fantastic games, and awful games where you regret accepting the queue.
I'm just happy they're fixing the bubble. I hated getting in matches where both teams had a bubble, and all we did was pound away at it while not taking or receiving damage.
The major change I would like to see is longer bans for quitters, and people who just stand at the fire after dying once or twice. Like say, if you quit a certain number of matches in X days, you're banned for a week.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Guardian Fighter
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https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter
Haste is getting nerfed, and pally bubble time reduced. So the only thing that can save them is recovery, haste still is viable, but greatly reduced. I appreciate the developers for doing this.
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Feat Changes I'd like to see in The Guardian Fighter
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Feat Changes I'd like to see in The Guardian Fighter
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Feat Changes I'd like to see in The Guardian Fighter
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Feat Changes I'd like to see in The Guardian Fighter
GWF - 4,069 Gear Score (classic)
Barbarian - 48,499 Total Item Level
RIP Bonding Runestones since "combat/companion changes" update on February 5, 2021
Master of Svardborg (banner) trophy, unlocked January 4, 2020! (Playstation4) / Master of Svardborg (banner) achievement, unlocked August 9, 2017! (XboxOne) / Dragon's Bane (Defeat 1000 Dragons) trophy, unlocked February 5, 2020! (Playstation4) / Dragon's Bane (Defeat 1000 Dragons) achievement, unlocked June 9, 2015! (XboxOne) / Portal Dodger achievement, unlocked July 16, 2017! (XboxOne)
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Feat Changes I'd like to see in The Guardian Fighter
As I've said in previous posts, they need true skill & stat separation between pvp and pve. All skills for all classes need a separate pvp definition. Not only will this make things more balanced but it also means devs can tweak a pvp definition without affecting a class's pve ability.
I also like the idea that only pvp gear can be worn - get a set of basic blues for free, chooseable from a selection, and spend your pvp glory on improvements that go up in tiers.
This of course would never happen.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Guardian Fighter
TLO
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter
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TLO
https://www.arcgames.com/en/forums/neverwinter/#/discussion/1221446/the-future-of-the-gf/p1 Existing Problems Still In The Guardian Fighter
https://www.arcgames.com/en/forums/neverwinter/#/discussion/comment/12984912m
Feat Changes I'd like to see in The Guardian Fighter