So after the bubble fix paladins have to actually care being the mobs target.
How do you handle it?
will post my setup when at home but not 100% happy with it.(BoV not holding mobs nearly enought like in the tooltip, at will's taunt not noticable and so on)
Please fix Zhentarim Warlock companion's skill "Arcane Warping" to the originally intended "Arcane Boost"
zhentarim-warlock-companionPure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r120
Comments
Binding Oath - "Nearby targets are forced to attack you for 2sec" i have it up at 8sec - but mobs clearly don't attack only me in those 8 seconds.
Oath Strike - "Forces the target to attack you for 3sec" --- have seen targets turn on something right after i hit them with that.
So i am basically running Power circle/Templar's Wrath/Bane with shielding/radiant as at-wills and courage/wisdom as auras all at 4points.
Got 2 companions - a augment stacked with recovery/hp and a Warlock with arm.pen/power with the lock aggro is fine, but with the augment i got the occasional turn of the boss to say hello to some GWF.
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
But in the other side i am the tank.. so maybe embrace that and focus solely on agrro and survival.
Sidenote: should i change recovery with arm.pen?
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light
And i have stamina/protection gain boons. I can survive on Orcus easily now. For aggro on multiple target combats, my strategy pushing with relentess avenger, radiant strike for multiple charge and threat and same time still active aura of radiance.
When you hit all mobs, aura of radiance generates for you extra threat. We finished cn with zero death after nerf.
And one more thing, sigil of paladin more important now. Sigil DC not far and away big gun now. Yeah still best but keep sigil of oathbound on your bag. Maybe one day save your life.
Another diffirent angle insignias. Artificer's Persuasion gives on same time recovery, divine call regen, and ap gaining. Vigor insignia give some Stamina/Guard gain. Mastery gives recovery+control bonus.
Good alternatives for lame tanks. I examined them after nerf.
I must say radiance surprised me with bo,templar and burning light(on multiple)/bane on single target i am happy (no wisdom for you casters sorry )
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12