Artifact weapons have several artifact powers that can be diced for with those cubes.
I think it would be awesome if artifact belts and cloaks would have the same options.
Cloaks either grant more armor class value or action points every 3 seconds. I think artifact cloaks should have more of those powers and players should be able to dice for them as well.
Same thing with artifact belts. Imo players should be able to select the attributes they want and not be forced to accept the given attributes that come along with the set.
That way players could choose an artifact set with a set bonus they like the most among all the different sets but still be able to customize it and get the most profit out of their artifact sets.
Players would likely be forced to spend more AD on those cubes, so there would be another way to remove AD from the game. I guess that's a win- win situation for everyone, the players and the developers (whose seem to pay a lot of attention to the AD economy).
0
Comments
I did not mention any certain set as the lostmauth set at all, perhaps you should widen your view because there are still more classes than only gwf's.
Although on this note, separating a set bonus from stats would be great. Similar to the concept of separating mounts from powers and speeds.. make the set bonus an unlock and in order to equip any given bonus you need to retain the set pieces either as equipped or in a bag or some fancy new feature. Just a thought, but I am all for more customizable setups to allow players to get more creative... and of course to benefit cryptic everything would cost AD to shuffle around or of course a new zen market item... let's be honest without incentive for them then nothing will happen.
Anyway I like kuero's idea.
Well Endowed (Xbox)
Even after rereading my post twice I can't find anything offensive, though I can find such things in yours.
Assuming my post was meant as a troll is just ignorant and childish, do you see what I did there?
I know that certain classes as warlocks also use lostmauth set. Those players would actually benefit from my suggestion because they do no benefit a lot from dex and str that comes along with the lostmauth belt.
My cleric uses the lathander set. I think it's set bonus is better for virtuous clerics than the Tiamat set, though I kinda regret that the cloak comes with armor class value instead of action points every 3 seconds, I would like to swap that passive.
And I totally think lostmouth is overpowered. I'd leave the set bonus, but lower the stats so people have to choose between raw power and a great effect.
Join us brothers and sisters and distant relations and confused onlookers.
Join us in the shadows where we stand mostly vigilant... although slightly distracted by our inventories.
"In war, unqualified. In peace, disorganised. In death, mild irritation."
JOIN US.
[]Full Metal Witch[]
4149 TiL
Guild: (X1) The Legendary Outlaws
"The Best of the Best"
"Nobody does it better"
#TLO BiS