Daily AD for leveling dungeons are being abused by some players.Players with level 70 alts use this dungeons as their AD farms and it is killing the fun running these dungeons for new starters.You might think of implementing some sort of level check for players like event drops.They should stop giving Daily AD and any other drop after some level difference
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this isnt a exploit.
You have already been told in the other thread..
IF you want a level appropriate RUN.. make one.. go to the zone and ask for people to join.
in fact removal of said exploiters.. would make this take you a hour to get into a dd.
I dont run these much.. (ive run 3 mans twice in the last 30 days.. ) but heck if I have my weeklies done, my dailies, my daily ten epic runs.. a CN.. edemo/tia or whatever (guild dragonflight), which is why i would barely have time for any ever.. plenty of other stuff for me to do.. but there are ALOT of players who need this AD..
So ya.. its not common for me to do this.. but its a option they OBVIOUSLY designed for players NOT yet ready for t1s to make some AD with.
Your flawed in your thinking on this and you keep dwelling on it, instead of taking appropriate advice on how to get your 3 mans that you are looking for.
Did you even bother to look at it this way?
People with enough gear on their mains are already bored to tears from the endgame uninspired,unrewarding and useless content now they have something to kill time with on the alts they can never play because you can't progress them and you want to take it away.Brilliant plan.
In other news: holy HAMSTER, they actually CAN still drop those! First one I'd ever seen drop in all my play time.
And I have characters that can run, and be very useful in, any epic content. And I'm pretty good at playing them, if I do so say myself. But I'm not in a big guild, or have lots of powerful friends. So I can basically only ever run epic content with pug groups; either from solo queuing or getting into a pug-premade in PE. And sometimes there's just ZERO luck on that. On things like eDemo it's basically impossible to solo queue in any more, and most other things have lost a lot of random pug action since people can now do premades more readily. I've also seen 3.6k DPS types fail to do even a quarter of the damage of one of my 2.5k toons. Or 3k+ Oath of Protection OPs that never bubble, despite the infinite AP my DC is giving them. Or other people that are just plain weak, rather than just stupid and poorly built and played. So sometimes I can get in all the AD I want from epic content. Other times I can't get even a single diamond. So what would I rather do? Do the frustrating, unreliable thing, or do the reliable thing? Easy answer.
The goal of game should be separation of new players from these who need AD. Newbies should play on their own pace and they don't have to organize parties to isolate themselves. That what level 70 should do. Only private group for Normal dungeons if player exceed level sounds right.
Scaling is not issue. Perfect scaling doesn't play much role here. Even if players scaled correctly (which is impossible), people to farm AD will still rush and leave newbies behind.
If game forbid AD rewards for doing normal dungeons by high level, people will roll low level twinks with "gear".
Consider some real debuff when player come to dungeon above their level.
1. Set hard limitation on all stats and weapon damage per dungeon. Linear scaling from BiS or green level 70 to same "BiS"/green level 12 doesn't make sense. Sum of stats on green gear for level X have certain maximum. Current scaling ignores it.
2. Disable proc on bonding/gear/mounts/no augment/lostmouth etc. There is no reason to provide it in low level dungeon.
— (The unwritten rule)
— (The unwritten rule)
Forcing people to run group content just to earn money isnt going to make them more social players. It just puts players in conflict with each other.
Yes, they should allow people to solo without pulling fake group to solo.
The solo "queue" was not even new because you were allowed to enter those dungeon alone if your level is too high for it. That was the good old days. At that time, you walked to the dungeon door and entered. No queue at all.
The AD rusher is not exactly a good party member for those who wants to get the content done and advance.
What they need is somebody who actually teaches them and shows them stuff. That can be found in a guild and many people like to help newbie about these stuff in PE too.
Solo queue could be good, but alas, that way is bottable. I would rather wait in queues than have botters have their way.
Do you really need super power to get through those?
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
Even if they can solo epic dungeon, would they spend much much longer time daily (instead of a faster party set up) to earn AD?
Even if they can solo, it does not mean they can blow everything away without blinking in Epic dungeon.
Most average gear level 70 can solo the supposed to be 3 man non-epic dungeon (without blinking) but you are not talking about those.