onegaki101Member, NW M9 PlaytestPosts: 327Arc User
Sadly the bug is still there. You can clear it much faster since you have a lot less temp hp but the danger is still there that you will be 1 shotted if you are not careful as to how you clear the temp hp to fix the bug.
This makes it more difficult for gwf to survive in pve since as melee, you are always getting hit for a lot more damage than range classes. Without any dodges and stamina recovery occurs about 2 seconds after you stop sprinting( unlike other classes that never stops regeneration), gwfs will have a tougher time surviving than before.
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revan06100Member, NW M9 PlaytestPosts: 205Arc User
Huge difference, I don't even see the point being unstoppable anymore, it gives you HAMSTER temp hp , thanks for the nerf you idiots !
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plasticbatMember, NW M9 PlaytestPosts: 12,417Arc User
Huge difference, I don't even see the point being unstoppable anymore, it gives you HAMSTER temp hp , thanks for the nerf you idiots !
The other points of using unstoppable are: faster attack -> faster life steal.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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minotaur2857Member, NW M9 PlaytestPosts: 1,141Arc User
I'm getting one shotted by trash mobs in CN which feels wrong for a melee DPS (I'm 3.5K, by no means a glass cannon build), also dying a lot more in dragonflight (largely due to there being a big difference between failing to be able to use determination with 10% temp HP and 100% temp HP). Not allowing it to stack OR nerfing the max amount would be OK, both makes me feel I have to completely change the way I'm built, which doesn't appeal given the number of ADs I've spent getting where I am.
i welcome again the new module 9 GWF , time to use brain and play smart again. Not really different for me, always been playing like that. Just know which hits you can take and which can't. Way better now for me.
404 Italians Not Found Guild Leader
Matt Shieldheart 3.5k GF Conq PVE _ Matt Shieldheart 0 3.5k GF Tactician PVE _ Matt Shieldheart II 4.1k Buffer DC _ Matt Shieldheart III 4.3k Thauma CW _ Matt Shieldheart IV 3.5k Exe TR _ Matt Shieldheart V 3.9k Destroyer GWF _ Matt Shieldheart VI 3.1k Trapper HR _ Matt Shieldheart VII 3.1k Fury SW _ Matt ShieldheartVIII 3.6k OP Justice _ Matt Shieldheart -8 3.1k Healadin _ Matt Shieldheart -9 3.1k Mof Rene CW
Unstoppable bug still present + zero survival mode = PvP pug end for the class; if u do not have 6k+ stronghold LS/Def/HP boons and u under 3,3k = death is confirmed. Hurt solo PvE players.
Still 2-3 times dmg with other dps classes like HR/TR/CW. No need to read anything just one Lazalia build and viable!
GWFs couldn't run forward actually have to work together with tanks and have to take care of their HP and aggro beside left click spamming!
Some high end GWF couldn't solo all new instances at module release day one. No change if a good Paladin is in the party. Minor management required if only GF.
My hearts are broken...
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plasticbatMember, NW M9 PlaytestPosts: 12,417Arc User
Unstoppable bug still present + zero survival mode = PvP pug end for the class; if u do not have 6k+ stronghold LS/Def/HP boons and u under 3,3k = death is confirmed. Hurt solo PvE players.
Still 2-3 times dmg with other dps classes like HR/TR/CW. No need to read anything just one Lazalia build and viable!
GWFs couldn't run forward actually have to work together with tanks and have to take care of their HP and aggro beside left click spamming!
Some high end GWF couldn't solo all new instances at module release day one. No change if a good Paladin is in the party. Minor management required if only GF.
My hearts are broken...
What are the new instances? The new chapters? CN? leveling dungeons?
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
Unstoppable bug still present + zero survival mode = PvP pug end for the class; if u do not have 6k+ stronghold LS/Def/HP boons and u under 3,3k = death is confirmed. Hurt solo PvE players.
Still 2-3 times dmg with other dps classes like HR/TR/CW. No need to read anything just one Lazalia build and viable!
GWFs couldn't run forward actually have to work together with tanks and have to take care of their HP and aggro beside left click spamming!
Some high end GWF couldn't solo all new instances at module release day one. No change if a good Paladin is in the party. Minor management required if only GF.
My hearts are broken...
Damn, you must play with some HAMSTER CWs and HRs lol.
So after the Nerf of GWFs Unst.tempHP which is basically nothing that 30% is a joke, + TempHP-Overall goes out of combat to zero that Hurts especially our class at most,
and again unstoppable is still NOT fixed, is locked sometimes.
Is just fair to give us our PRONE Back omg, im tired of that *takestun* eLol set also is getting nerf now.. so how much pain should we carry??
The Removing of Prones from GWF was a mistake, so bring it back, it was a rush handle without really think about the consequences,
No one is using stun-powers because is just a waste of an Encounter-slot, GWF's don't use that skills anymore now,
<::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
So after the Nerf of GWFs Unst.tempHP which is basically nothing that 30% is a joke, + TempHP-Overall goes out of combat to zero that Hurts especially our class at most,
and again unstoppable is still NOT fixed, is locked sometimes.
Is just fair to give us our PRONE Back omg, im tired of that *takestun* eLol set also is getting nerf now.. so how much pain should we carry??
The Removing of Prones from GWF was a mistake, so bring it back, it was a rush handle without really think about the consequences,
No one is using stun-powers because is just a waste of an Encounter-slot, GWF's don't use that skills anymore now,
the only pain that you should carry is: 1. keep your opinions for yourself 2. bump my threads and posts that are related to the gwf 3. i'm tired of you players that don't know a thing about the class and you dont truly wish to have some kind of class balance at all.
so this leaves me with only one option, and that is to take the matters in my own hands.
Sry but your word is nothing worth' to me, maybe u think ur an expert the holly men of GWF's the one and only GURU, but who care's I already saw you fighting, there tons of other dudes doing better,so what make u think, you're the one who knows everything..,
Your not one of the High DPS dudes i met, ur regular just one more whos running BIS, that's all Playing a DB race like everyone? or having all R12/trans is giving you more knowledge?, ...doubt so,
heear me out, in the past and even now, whenever they wanted to do changes for class balance and they've done, good and proper feedback about them was overshadowed by players like you, so incase you dont know that, it's better to say it now.. please let the talkin to people that know, and your only job is to bump the idea, okai ? other thing to be said about your attack towards me, listen well i am better than whoever you idolize at playin this class, but i am smart enough to know that all those GWFs that you consider them good, in my eyes they always been show offs. so keep ur opinions for yourself, let the ones that know to speak and just go in a corner and cry for LM nerf.
..mh maybe not smart enough, The cleverer gives in, right? well seeya.
Post edited by xgrandz02 on
<::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
Comments
This makes it more difficult for gwf to survive in pve since as melee, you are always getting hit for a lot more damage than range classes. Without any dodges and stamina recovery occurs about 2 seconds after you stop sprinting( unlike other classes that never stops regeneration), gwfs will have a tougher time surviving than before.
Matt Shieldheart 3.5k GF Conq PVE _ Matt Shieldheart 0 3.5k GF Tactician PVE _ Matt Shieldheart II 4.1k Buffer DC _ Matt Shieldheart III 4.3k Thauma CW _ Matt Shieldheart IV 3.5k Exe TR _ Matt Shieldheart V 3.9k Destroyer GWF _ Matt Shieldheart VI 3.1k Trapper HR _ Matt Shieldheart VII 3.1k Fury SW _ Matt ShieldheartVIII 3.6k OP Justice _ Matt Shieldheart -8 3.1k Healadin _ Matt Shieldheart -9 3.1k Mof Rene CW
http://www.arcgames.com/en/forums/neverwinter#/discussion/comment/12803357
GWF category The Militia Barracks.
Dead🔪No need to read anything just one Lazalia build and viable!
GWFs couldn't run forward actually have to work together with tanks and have to take care of their HP and aggro beside left click spamming!
Some high end GWF couldn't solo all new instances at module release day one.
No change if a good Paladin is in the party. Minor management required if only GF.
My hearts are broken...
+ TempHP-Overall goes out of combat to zero that Hurts especially our class at most,
and again unstoppable is still NOT fixed, is locked sometimes.
Is just fair to give us our PRONE Back omg, im tired of that *takestun*
eLol set also is getting nerf now.. so how much pain should we carry??
The Removing of Prones from GWF was a mistake, so bring it back,
it was a rush handle without really think about the consequences,
No one is using stun-powers because is just a waste of an Encounter-slot,
GWF's don't use that skills anymore now,
..mh maybe not smart enough,
The cleverer gives in, right? well seeya.