This is a persistent world MMOARPG correct? I see a lot of posts for content and end game content. This is D&D not Diablo 3 there is no end game its a continually evolving progressing living world that is even now growing as I type this. How you say its pure fiction? In the minds of the players and developers who play and create and the Dungeon masters who play and create this living breathing in the hearts and minds of millions world we call Dungeons and Dragons.
I have been DMing for over 20 years and playing just as much. You want content you have the liscence to use Wizard of the Coast content in your game so use it you have all the content you will ever need to make this the best MMOARPG of all time if you so choose to do so. I say no end game! I say advance start moving the game towards the current timeline in the real Dungeons and Dragons storyline.
Start progressing the worlds timeline with the story line this is after all a persistent changing game world right? Well get with the program and start progressing it you want content well you apparently have the liscencing from Wizards of the coast to use their products content well use it for Gods sakes. You have plenty of material to make additions and content for this game just off the D&D world and story line spellplague to the sundering. I would love as well as others I expect to see sundering content IG.
Also during the spellplague the Shadovar who are no joke bad bad bad and bad to the bone powerful beings are trying to take over the known realms especially the sword coast. Also you have Demons and Devils vying for power Asmodius is trying to find and take the other pieces of the fractured God of thieves Masks Divinity so he can become the lord of the 9 ****. And Shar the void Goddess is on a campaign with her chosen which one of those is a demi God with part of the divinity of masks power to take over Faerun and eat the whole world of Toril. All leading up to the sundering and the rebirth of Mystra the Goddess of magic.
Neverwinter itself during the Spellplague and cataclysm the worlds of Aber-Toril coming appart is put through a catastrophe when the volcano erupts due to Bruenor Battlehammer and Thibbledorf Pwents battle with a huge primal fire elemental which was basically a fire elemental God. This almost destroys Neverwinter and they have to rebuild in the midst of the chaos of the sundering.
http://forgottenrealms.wikia.com/wiki/Sundering_(event) I see so many posts from the community screaming for new challenges new evils and epic battles to face and overcome. Well there are no shortages of such in the Forgotten Realms I do not see what the problem is with finding content or putting new content easily into this game you have the framework the storyline by hundreds and hundreds of novels and campaigns have already been written the monsters developed and thought out by the thousands of varieties from multiple planes of existence. All is needed is to write the scripts and make the skins and update the content easier said than done I know but not that hard in a well established game such as this.
Comments
Basically the timeline is tied to your characters advancement rather then a global event. New characters are washed ashore while the spellplague is still in full swing. As you advance the timeline advances following events of the sundering.
When you do Dragonflight event over 500 times, ETos/CC/GWF 100 times each, you are getting tired of the same thing.
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I'll never retrace my steps.
Some of my best friends are Imaginary.
In Neverwinters case, there is clear plot advancement. Every module and expansion adds to the over all story. Often introducing new allies and enemies. With events that can, and often do, alter the region significantly. So yes, the plot has advanced, but no, its not what most people would consider end game.
Elemental evil, for example, gave us an interesting story about cultists tying to unmake the region using raw elemental power. It ended, however, fairly lackluster with no end dungeon, no final showdown with the cult leaders, no real epic ending to it. The Underdark expansion was fairly similar. Sure, we get to meet famous heroes like Drizz't and company and even get to face Demogorgon himself. So from the plot side it's comes off as rather spectacular. In game play, however, it contained very little actual Underdark to adventure in, and the final epic battle against the demon prince himself. Ended up as a fairly unepic skirmish in a single room. Plenty of story, little in the way of end game.