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Feedback from the players Suggested improvements to XBOX ONE Neverwinter PVE


My own suggestions:

Reduce the chances of getting injuries from (adds)monsters by 70%
I can understand a boss or mid boss tho.

Grant a bonus amount of Zen when making a purchase from the actual market not the exchange
example 500 Zen +250 bonus Zen or include an item with the purchase like a free key('s) or something
perhaps even an exclusive companion or steed when you physically purchase from the Market.

Also being able to purchase 125 Zen for $1.00 dollar would be a very nice edition this way we can buy a single key if we want to.

when in a group, doing a skirmish or dungeon we always get that stupidly annoying pick up box right smack dab in the middle of our
screen it's both distracting and annoying hindrance, especially if somebody is consistently picking up green garbage items all the time.
my suggestion for this issue is either shrink the box size or change where it's located to either the left or right sides of the screen
above the mini map would be nice or all of the above.

GWF Deflect rating and Overall damage needs a buff compared to other races it's, just very low... the large sacrifice to either offense or defense tends not to help much. In my opinion GWF's need a much higher AOE damage considering most of the attacks are meant to strike multiple targets and provide some crowd control . but this is an observation honestly the overall attacks would become more useful in this manner.

GWF need a more useful off hand item a tiny buckler shield could work or perhaps make the tassel actually cause a secondary effect that augments the abilities of the class such as reducing att rate or prolonging an effect by 1-3sec. for a specific power, since every other class can actually do something with their off hand but again this is an observation ue

Hunter Ranger travel distance when using the evade function needs to be increased a little bit.


Being able to at least be able to use 2 artifact abilities
The catch the 2nd artifact ability can only be activated after the first artifact is used the order would be the one top and the one unlocked at lv 70
only after 1min. has passed would the 2nd artifact be available to use the button combination to activate it would be Rb RT instead of Rb A also two of the same type of artifact cannot be used such as two healing or two attack again to be fair.(This would only work in PVE)

Astral Diamond Shared Section for the banks both personal and guild.

reduce the astral diamonds cost to upgrade a white/common companion to green to 50,000-100,000 astral diamonds maybe even less

being able to earn a Legendary item from a Raid boss even if the drop rate is low(like2-5%)

1extra free character slot

Legendary and Mythic class Enchantment Runes

Monk Class aka the hand to hand Combo class.

Samurai Class speedy single sword class.

again ideas and suggestions.

fix the whole being pulled into a cone type attack while still trying to evade

increase prayer astral diamonds amount

make it easier to upgrade professions other than leadership


if you guys have any other suggestions to improve PVE feel free to post on here just keep it friendly :smile:

Comments

  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    edited February 2016
    Hehe you want ANOTHER buff for the GWF?? Since Mod 6 they are already the most formidable class in the game - any more 'improvements' and nobody will run anything but GWFs...

    If you find yourself being too squishy then improve your lifesteal and get the 4th boons from Dread Ring and Sharandar (top row for both).
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • wdj40wdj40 Member Posts: 1,958 Arc User
    Buff the GWF?

    Man are you craaaaazy :)
    Main - Rydia (HR70) - Xbox One Player only
    Alts :
    Storm (SW70), Edge (TR70), AD Farm (CW70), Grunt (GF70), Rosa (DC70), AD AD AD (GWF70), Your Mum (OP70)

    Member of Q-Snipe
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    I would like to see an AD deposit in the shared bank though, moving AD between characters is currently a pain.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • raymond00713raymond00713 Member Posts: 312 Arc User
    You lost everyone when you said gwf needs a buff. Do you neverwinter?
  • This content has been removed.
  • theungodlytheungodly Member Posts: 131 Arc User
    edited February 2016
    In the beginning i might've agreed on the HR dodge, but now i believe that would be a bad idea. If you're running HR trapper you suppose to be up enemies butt constantly and that's why the short dodge makes you stay close and in control. A dodge with more distance would mess that up imo. The biggest problem is lack of stamina.

    When it comes to the loot pop-up ...well, that's a lost cause. That must be the top 1 complaint about this game (along with terrible framerate), but the devs believe it's awesome to have something that covers half the screen, totally disrupts the game, sometimes get you killed and sometime locks the UI when trying to get out of the mess. Neverwinter - the only game were the UI is one of the toughest enemies (again, along with the framerate.)
    So just give up. The devs are totally manically obsessively defiant to keep it.
    HR - "The Ungodly"
    DC - "The Unholy"
    Guild: Ruthless
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    edited February 2016

    The GWF needs a lot of defensive boosts and a reworked Shift ability, but not damage boosts.

    The classes are built in a way that there's supposed to be a trade-off between offence & defence. The more damage resistant a class is, the less damage it deals out & vice versa.

    Compare the GWF to all the other DPS classes. With Chain Mail, it's base defence is much higher. Yes, they do have to be in the middle of the fight & draw aggro, but so does a CW with their AOE's - you can't AOE from a distance in this game, they are all user-centric.

    If you add 4k lifesteal GWF's become invincible in normal content - only in T2's is this not the case, but then again that's the same for everyone except a fully specced OP & GF.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
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