Tonight a bunch of us in the guild tried to run my Foundry, but on moving to the second map it put us all in different instances, and we wound up having to drop the quest. Is a fix for this forthcoming in mod 9?
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel:
https://www.youtube.com/user/Ruskaga/featured 0
Comments
I hope that this is one of them. I very much prefer to build party quests, not solo ones.
"...I grab my wiener and charge!" - ironzerg79
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
"...I grab my wiener and charge!" - ironzerg79