how do you want to deal with this companion bonus, leading to unmitigateable multiprocs from one DOT´s in SH PVP and open PVP, dealing damage far above the health of one character?
This has to be considered as a bug imo and makes SH PVP even more silly, like most of your new companions
http://neverwinter.gamepedia.com/Owlbear_Cuband no comment to this-->
http://neverwinter.gamepedia.com/Bear_CubAt epic level it procs a 75% lifestealbonus for 6 seconds, 75% bonus ??!!!! \O/
Are you serious, why not giving them 1000% lifestealbonus, omg...
I know pretty well that you do not think much about the effekt on a hole mod you released some time ago---> SH PVP is a bad joke, implementing these companions and having them active in PVP just makes it redicules.
Please devs if you just rethink one second these buffs--->they are not needed and are destroying your game
In case that bear cub was dedicated towards the templock to make him more viable? I play that tree and outheal most devotion pallys without that bear.
please fix classes, fix bugs, balance classes that´s what we need