Hi!
This whole thing with mimic hiding in chests in dungeons is really nice touch, but the fake chests for someone who plays specific dungeon more than once is unfortunately no longer a surprise.
I would like to propose a solution for this. Lets give all chests (maybe also on normal maps not only in dungeons) a chance (10-20%) to be a mimic origin!
If this would went live the real chest could also grant more worthy reward for opening like peridots, aquamarine and even sapphire (unbound), for those who would take a risk to fight mimic and not pass the chests. The rewards should be adequate to chance of mimic appearance.
What do you think?
0
Comments
Though I have to agree with magenubbie too... unbound RP... nah... but BtA RP now thats something very interesting
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
Recruitment: Neverwinter Online (spotlight)(wiki) - Star Trek Online Federation - Star Trek Online Klingon - Star Trek Online Romulan - Champions Online
Guild FAQs: Neverwinter FAQ - Star Trek FAQ - Champions FAQ ..........Facebook: Mattachine Guild
So taking no bots policy the rewards should be bta.
The pointer can't give us clue about the chests origin.
And the most interesting thing how much work it needs to be done by devs to program this feature.
For now I can't find a solution how to implement this the easiest way possible.
But going in to spirit of D&D the rewards could be rolled with D20 like in the SotC game.
dice:
1-4: mimic
5-7: peridots + potions
8-10: peridots + blue equ + gold
11-13: aquamarine + blue equ
14-17: aquamarines + potions + blue equ + gold
18-19: sapphire +potions + blue equ
20: opal + potions + blue equ + gold
There could be also some random treasure gray stuff.
(all things bta except potions)
Great suggestion
Urlord