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Are you happy with the current ways of acquiring Astral Diamonds?

reposterzreposterz Member Posts: 293 Arc User
Leadership profession used to be a good way to get AD once you reached maximum level 60 back then, now that it is removed it is repetitve grinding of Dungeons and Skirmishes in order to get more AD... which is grinding of sorts. Just checking to see if you guys are happy with this change? I know I prefer leadership to be restored to provide AD and help players have a more reasonable time and way of acquiring spare AD to spend.

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  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    No, I'm not happy with things, at all.

    Leadership farming might of been flawed, but I believe it could of been fixed without eliminating it entirely. Star Trek has still managed to keep their Duty Officer system as a means to generate income.

    The game seriously needs new sources of AD, separate from grouped content. Something people can earn at their own pace and time. Until that happens, I feel, the game is incomplete and no where near as fun as it used to be.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited December 2015
    its not bad but considering all the income comes from salvaging items with no random surprises every 4-5 days it really feels like a work more than entertaiment. I wont hide i sometimes have fear to log in or just give up after 30 minutes of farm and log off.
  • kreatyvekreatyve Member, Neverwinter Moderator, NW M9 Playtest Posts: 10,545 Community Moderator
    I am happy that you now have to actually PLAY THE GAME to earn your AD, however I'm still a little unhappy about the cost of some of the AD sinks.
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  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited December 2015

    Right now things are too much like the Sequestration and Reaganomics. A forced Depression. Only the Free-to-Play crowd is suffering, the others are doing just fine or better.

    Not true. Pay to play is a bad investment. Everyting in the game depreciates really fast. Pay to play is not recommended.

    And really good items would be hilariously expensive. A mount with stats? ~$100 for bought AD. Legendary mount? $150-$200. How you like them pixels??!
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited December 2015
    Leadership could have been limited to one per account. Complete removal was unnecessary and BRUTAL. I still have no words.

    I'd certainly be banned for my thoughts on the matter.
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  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited December 2015
    mod 1 and 2 were 100% something did by old devs,
    the only thing that keeps getting betting is the art of companions, mounts and monsters (even if sometimes heavely re-used)
  • mrgiggles651mrgiggles651 Member Posts: 790 Arc User

    Right now things are too much like the Sequestration and Reaganomics. A forced Depression. Only the Free-to-Play crowd is suffering, the others are doing just fine or better.

    Not true. Pay to play is a bad investment. Everyting in the game depreciates really fast. Pay to play is not recommended.

    And really good items would be hilariously expensive. A mount with stats? ~$100 for bought AD. Legendary mount? $150-$200. How you like them pixels??!
    Have you looked at the Auction House prices of those things and converted them to $ based on the ZAX rate?
    I wasted five million AD promoting the Foundry.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited December 2015

    Right now things are too much like the Sequestration and Reaganomics. A forced Depression. Only the Free-to-Play crowd is suffering, the others are doing just fine or better.

    Not true. Pay to play is a bad investment. Everyting in the game depreciates really fast. Pay to play is not recommended.

    And really good items would be hilariously expensive. A mount with stats? ~$100 for bought AD. Legendary mount? $150-$200. How you like them pixels??!
    Have you looked at the Auction House prices of those things and converted them to $ based on the ZAX rate?
    I just round rather than worry about the exact momentary fluctuation. For a long time $10 was 500,000AD (1000Zen). So a million could be had for $20. Now it runs more like $25 per million AD *or higher*. (Sorry if I'm lazy, this is a pasttime, not work.)

    An axe beak mount is roughtly 4,000,000 AD. Roughly $100. It's possible you could find snails or striders for, like, $90. If you're into those....

    If someone wants to give a tighter look at the ZAX costs, I'm prepared to be amazed!
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited December 2015



    Back OT: Leadership was unsustainable as it was. I think we can all agree on that. People were making alts more than they were playing the game and that's never a good thing.

    At the same time they slapped Leadership around they cut income from PVP in half. Sorry for the intrusion, but everybody remembers Leadership nerf, then forget they snuck in the PVP nerf at the same time. They didn't mention that the 4000AD we could earn (yay!) was only half what we had been earning (boo!).

    Sometimes the runners of this game really, well, you know.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    why is this on the moonstone mask anyway?
    and I'm happier than when there were players with leadership armis that for sure, but they need to either reward playing with more AD and/or make more ways to earn it (FOUNDRY, solo content, campaign quests, etc) and still lower the price of many of the things we need to spend AD on.
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  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    meh.. game was fine with leadership armies, game is fine without them.

    fix some of the last costing, as I had stated in 2-3 of my threads now.. done. Move on.

    I was frenetic at the start because.. A. I ACTUALLY paid for my leadership army and B.. them TAKING a month to fix costing lost players.. players they will never get back , because they were idiotically slow at moving their little "data's" around.

    I was "ok" with removal , I wasnt "ok" with how slow they were and in alot of cases still are, with moving costing around.

  • mrgiggles651mrgiggles651 Member Posts: 790 Arc User

    Right now things are too much like the Sequestration and Reaganomics. A forced Depression. Only the Free-to-Play crowd is suffering, the others are doing just fine or better.

    Not true. Pay to play is a bad investment. Everyting in the game depreciates really fast. Pay to play is not recommended.

    And really good items would be hilariously expensive. A mount with stats? ~$100 for bought AD. Legendary mount? $150-$200. How you like them pixels??!
    Have you looked at the Auction House prices of those things and converted them to $ based on the ZAX rate?
    I just round rather than worry about the exact momentary fluctuation. For a long time $10 was 500,000AD (1000Zen). So a million could be had for $20. Now it runs more like $25 per million AD *or higher*. (Sorry if I'm lazy, this is a pasttime, not work.)

    An axe beak mount is roughtly 4,000,000 AD. Roughly $100. It's possible you could find snails or striders for, like, $90. If you're into those....

    If someone wants to give a tighter look at the ZAX costs, I'm prepared to be amazed!
    Exactly, prices already are what you had referred to as "hilariously expensive"
    I wasted five million AD promoting the Foundry.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User


    Tell that to the PvP community. Or what's left of it. Then try telling that to the people who do want to PvP but cannot thanks to the paywall and see what they think about that.

    I don't particularly get your point here....
  • dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
    I'm fine with AD. I put in some effort to do in game content, sell things in AH, do events, and sometimes PvP.

    I'm doing about as well as I did before AD earning was mostly removed from Leadership. It was important to do that to help stop the Gateway bots from AD farming.

    Back in NWN Classic I ran into people wanting to use bots a LOT to not participate actively in game, but somehow "achieve" things like higher rank in Professions or lvling up via XP (leaving loot all over lagging the server). They would even refuse to Roleplay with other players if it got in the way of their botting. It's illogical to be in a game designed for interaction, and then try to find every way possible to NOT have to interact to "win".

    So, now people have to log in and use their time to play content for AD, and it's easier if you do it with other players. Makes sense to me.
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