After having played Everquest for many years, moaning about the death penalty for alot of them, when I started playing NW I missed it.
There is no shame in dying in NW, there is no hardship in dying in NW,
Should failure carry a penalty not a reward? Ie you can die 1000 times in Tiamat and lose the encounter and still win a dragon egg, that IMO is wrong.
If the encounter fails, you should get NOTHING.
If you die max level then gold is not a sufficient cost. We all have more gold than we can spend. There should be penalties for failure as well as rewards for sucsess.
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Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
This game has many players, some are quite good, others are really awful. If you are doing group content, should you be penalized because someone on your team is not up to snuff and you die? Should a GF be penalized because he was using KV, and some idiot continually stood in the red zone killing both of them? Or if you have a useless healer (or none at all) should you be penalized when your healing pots are on cooldown, and you have a sliver of health?
If you look in zone chat now (or LFG) the requested item levels to join a group are ridiculously high... how high will they go if people were penalized?
Then how many times have you ever died due to lag... or a bug?
And if you have a character that needs to gear up, how many people will help you run the content to get the gear if you are a liability?
This is not a good idea... at all.
Murphster - SS CW | Jennsen Rahl - MoF CW
Taarna - GWF
Eowyn - Protector OP | Leela - Devoted OP
Mara Jade - TR
Leeloo - Tempt SW | Kahlan Amnell - Fury SW | Galadriel - Damnation SW
Sturm Nightblade - GF
You can die 1000 times in Tiamat, fail the instance, and have been the only person trying to kill the dragon while no one else ever left the spawn point. That's not a fail, it's an epic win.