Hi everyone!
I'm german and play the game in german, so It is possible that I don't know the correct english name for every skill ^^' But the german forum is kind of dead...
I have a lvl 70 DC and most of the time I play alone. Just in dungeons I play with others. I don't play PvP, just PvE.
So I need kind of a hybrid-cleric which is able to do good dmg for solo but is able to support a group in dungeons.
I started long time ago and had a long break so there awere a lot of changes. So I don't know what is good and what is bad anymore and hope you could help me
What could/should I change?
I'm lvl 70 wood-elf, devine oracle - Righteous path.
http://nwcalc.com/index.html#/dc?b=39c3:13o6yjd:abq2:agtlt,13l3314:1u00000:1u50000:1uu0z0v&h=0&p=dvoI have more skillpoints so there are more points in others skills but it is not possible to do it in this tool.
I use Sacred Flame + Astral Seal
Daunting Light + Devine Glow + Astral Shield (in group i change daunting light for bastion of health)
Foresight + Terrifying Insight
18 ST
15 IN
15 KO
15 GE
26 WE
21 CH
At the moment I have ~2,4k gearscore
12k power
3,8k crit
2,2k armor pen
4,1k refresh
4,4k def
1,2k reg
1k leach
91k hp
enchantments:
dragon (3x def, 2x attack)
blackice (3x attack)
Please explain why, if I could/should change anything, so I can understand the change
THANKS VERYMUCH!
Comments
Features: Divine fortune/ holy fervor + terrifying insight
Dailies: Flame strike + hallowed ground
At wills: Brand of the sun + lance of faith
Encounters: Divine glow + daunting light + chains of light.
Party:
Features: Healer's lore + foresight
Dailies: Hallowed ground + divine armor
At wills: astral seal + brand of the sun
Encounters: Astral shield + divine glow + break the spirit (empowered) or switch astral shield for bastion of health or healing word.
About your Capstone path is good, just 2 things: I would pick have faith over lasting wishes (virtuous), and desperate restoration over resounding beliefes (faithful). Additionally, if u have a lot of critical stacked, then keep fire of the gods feat (rigtheous); if u dont, then switch over power of the sun (rigtheous).
For solo play u want to do all damage possible, holy fervor would help u to get more AP, or divine fortune would help to cast divinity powers often. Brand of the sun counts as a DoT would trigger bear your sins, always place it in elite monsters. Depending on how squishy the party is, pick astral shield over break the spirit, so the empowered version of it protect them a lot. if they dont need it just a burst of healing wouldnt be bad, and divine glow and break the spirit would give damage and resisntance buffs to clean dungeons faster + ur debuffs applied by rigtheous would be more dmg buffs for ur party.