Its been since a wee bit post mod 6 release since i played last...i was so enjoying my solo powers on most small and medium sized HEs/ Rumbling through IWd, Dvalley, kicking those redcaps and trolls in the snow till they suddenly went to level 70ish in mod 6. So, i am wondering, if i were to max a PC to all mythical (assuming mythical is max still) can he regain that power in those old areas as was experienced pre mod 6, or are those days totally done and done.
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No matter how much offense, though, certain classes still have a TON of trouble with certain encounters. It's nearly impossible for some builds to kill all four powries in an encounter without losing your AP. That bites.
I stacked defense and HP to the ***MAX*** on my HR, and she has all Mythic, all R12s, etc. She still has a ton of trouble in the WoD lair bossfights (prison, drake pens, thayan shelter). Our glorious new 18-second potion cooldown and no in-combat-regen REALLY bite (frankly, I'd like to give the person behind those changes a piece of my mind).
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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