To keep things short and sweet, the new stealth reveal rings will decimate TR's in PvP, currently if a TR is out of stealth and out of ITC, that TR is dead.
My recommendation is to make the stealth reveal rings and the rings that grant stealth on a seperate layer of stealth.
One ring reveals the stealth given by the ring
the stealth given by the ring has no bonuses
Leave the Class Mechanic from TR's alone.
It's already bad enough that our tab feature was just given to everyone in the form of a ring.
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@asterdahl
I will keep repeating myself until these rings are deleted or the effect is changed.
Stop introducing broken items, FFS, would you devs?
Don't think they have the time especially when you know they don't have the time to make a new race or a new class since a while.
So those rings are clearly a quick way.
at least this ring allows some classes to counter this absurditiy in PVP and force them in defence, for a short time i hope
whining thread about an silly overpowered class , nothing else
and even if TR´s get diminished over all in PVP, its a relieve not facing 2 TR´s in most matches, the class is easy and cheap in lots of aspects and thats the reason why its overrepresented
The nub player will leave that class and hop on the next, like allways
good lord, now everyone starts with a free ring. I wonder how many are gonna be stealth reveal
Full stop.
Otherwise its just a plain class racism
2. it is absurd to give a class the ability to be permanent invisible and attack all time from stealth--> absurd
and about "all class have ways to counter" , are you aware how effective it is being SE´ed, ever tried to counter from the side of death?
3. yes its a relief, hopefully having a wide spread of classes facing each other, its getting better since redicules broken days of mod 5, but there are more steps to go, deal with it
4. no TR is not my worst problem by far, and my class has abilities to handle them, thats right, but having an ability to counter these nub builds is very nice in deed, so if anyone thinks he can join Dom and have a good time running all time in shadow and 1-button-SE other players I can say "okay fak you , go home lazy nub"
and I really hope TR gets some better builds up than this lazy c.rap
5. all TR´s that run other builds than "one button style", having high deflect , face tanking you with or without ITC will have less problems for sure
Did you ever thought about the slight possibility that a oneshooting perma hiding class in this game was never intended to exist? I guess not
SW soul sparks (long time to build up, makes up for 70% at least, of overall combat capacity of the build, both offensive and defensive, with damage buff, deflect buff and borrowed time)
GWF capstone stacks, destroyer stacks, hidden dagger self buff. Pretty much, as far as we know, 90% of GWF damage deleted. Not considering hidden daggers (can refresh), destroyer capstone (unstoppable main effect on the build) is disrupted. Out of that unstoppable offers DR that is pierced (ignored) by TRs (convenient asking for al class mechanics to be treated equally when your class can bypass a good part of another class mechanic effect), CC resist for 4-8 seconds, and small (at first activation) temporary hit-points. Which, compared to damage stacks, are usually marginal. Loss of damage stacks from capstone is -50% damage buff. Not enough? If a GWF slots steadfast determination as suggested by Quallo, he either loses destroyer buff, or weapon master crit chance, or much needed bravery speed and 10% deflect. So there's a considerable loss in any case. No matter how you look at it.
CW loses chill stacks
Don't need to say how much loss of AS for DC and self buffs for OP affect these classes.
There is no "class racism", so no TR victimism please. But there are some classes that are less affected from these rings. But also, we don't know all the rings. Devs post says there are a lot more rings and you will get them from free explorer pack at start. So there could be other rings that affect GFs and HRs more, may be. Let's say there's a ring that gives 10s CC immunity when being struck by a player. Wouldn't this disrupt permarooters?
As far as i know, some rings are yet to be revealed. In the devs post a ring giving up to 950 crit is shown (2% crit chance lol). That's a weak ring, for example, but others might be stronger.
I really don't think GWFs has to worry that much about ring of natural order, as they'll be even tankier, and have 1 full minute to build up those stacks. Plenty of time to do a lot more damage than anyone else.
Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
you need >83% arp (about 9400stats) get a GWF below DR cap
in case he wears 30% ring you need far more, about 166% thats... a lot of stats.....arp is not exactly linear 20k arp is 146% RI I was told , but only works in case he is running...
for a warlock its everyone above 5% arp will deal extradamage even wearing T Negation
probably they implementet these rings for classes with low shift mechanic and no dodge?
but tbh it would not help anything since most equipped player are at 13-15 k arp
so wasted for warlock most time except he is shifting all time...
the purpose of these ring is hidden, but I assume they implented them to solve these 100 of problems in PVP without touching PVE
like permastealth
monsterbuffs
broken enchants
low defence mechanics
etc.
I still play my TR. TR's always find a way :P
I read posts about claimings that they are skilled players, and other stuffs.. .. And from what I can see, its like I am beast because I can use perma stealth, but scary rabbit when stealth gone.. I think most of SW players have more guts then u guys.
.. Also these rings have chance effect, not like u lose Invizibility for all time. ITs same as I would use lantern of revelation
I still think TR is most skillless class in Neverwinter. Most kids in pvp just like easy wining or how they call it OWNING.
Skilled TR players will probably not even care about these rings at all. After all its not like u don't have chance to run away from fight, and this ring effect gone and u back to fight.. Enough of easy gameplay with TR, time to put some efforts in pvp. Also TR still have 1 hit u dead ability, no other class have this stuff like GWF with great tenacity and resists tons of HP and got killed from 1 stab.
Where u can see hatred? From what I can see devs finaly decide to give chance other classes fight back, not just watch how HP droping and u can't not nothing... All know that TR is freaky OP in pvp. And its require least efforts to win battle than any other class.
p.s I played with TR, For me pvp looked like cheating.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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You guys are all taking this HAMSTER too serious.
Here it is:
There's LIFE...REAL life, and...
this GAME. A very fun game.
Bravery is in places like the thousands of war zones on this planet, i.e. people trying to save their loved ones from controlling, murdering, tyrannical fuckwads and their ilk.
Another note: If you step back and look at all this class bickering you will see the very epitome of hypocrisy, and...Don't you cry babies playing these classes ever try to play the OTHER CLASSSES? HUH? HUH? WHAAAT?
RNGesus people, if you dont like something in game send Cryptic a message (BEFORE THIS GOES LIVE) and stop fighting among yourselves. It's all you can do, or maybe quit playing O_o.
Have a nice day and happy hunting.
Whats real life stuffs remain for real world.
Next time when u don't have arguments better don't write posts, because u went fully offtopic.
And when I wrote about guts, it where about having courage to go pvp in hard way.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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It's a simple sum of hatred due to bad experience being killed by one - and envy.
Maybe the stealth ring will quench the latter a wee. But that ofc won't stop the bad experience thing...
If you don't understand what I was insinuating, or how I was tying this into the greater conversation of "class bickering" that is happening (if you care to read the forums a bit more critically) then maybe you should re-evaluate your definition of "off-topic".
As to the last thing you said, I indeed like to play others classes in PVP (As I mentioned in my "off-topic" reply lol), and I also love that challenge. I am just on a TR kick atm and will have fun then move on to the tank classes i have neglected (They have made it so hard to gear up alts though).
My point stands...unlike that overgeared GWF after a SE/DS/SoD process. HAHAHAHAHAHAHA you folks really gotta lighten up
Have faith that these "17 Ring to balance them all" will answer your prayers...
Happy mother-HAMSTER hunting everyone
Sopi SW Youtube channel pvp brickabrack
Weren't Devs those dome-top conical robot aliens ???
...i'm pretty sure it's been something with D...
Oh, well, looking forward to the rage fest...
Only mid to low tier players still get dumb by stealth.
However for the players that are skilled and know how to fight all classes, this ring will allow them to easily dispatch TR, that is the problem. This isn't balancing or fixing or anything of the sort. It is one item that any class can use to mitigate TRs tab ability. The reason everyone wants TRs visible is because a visible tr=dead tr. TRs don't choose to go in stealth, it is the only option. Without it we are dead.
Anyway, I am sure devs haven't tested enough and will soon realize what they did. Interested to see how it is handled