Let me start by saying that I hate running through dungeons. Aside from the fact that I don't think it's really that much faster and it usually means leaving the weaker characters behind to die, run-through dungeons are just not my idea of fun. But that's just me.
Can we start a convention that, if you wanna run through a dungeon, you send a quick party message saying just "run"? That way, if I don't want to, I can leave the party at the beginning and try another one, and your party will get a replacement, hopefully someone who will agree to run.
Can we all start doing that?
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A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
I dont really enjoy people who pick up greens and waste others time opening up chests and junk. But I don't complain about it either during runs.
If a group can pull all , kill all , then I do it, if they dont want to, then I dont..
There is no correct way of doing it.
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The point for me is the seals at the end, and the Protector level gear. Everything else is just a distraction. And very few PUGs can handle the bosses without exploiting glitches anyway (looking at you eCC).
It gives you that feeling of "who slips behind, dies".
Adds some thrilling, a feeling of impending danger. As if a horde of zombies is swallowing everything behind your group, and you run ahead while someone screams "GET TO THE CHOPPAAAAAA".
Plus i love watching poor weaklings being left behind and screming in pain as they die, swallowed by a sea of monsters and hentay-style tentacle HAMSTER on all these half-naked female toons...
Yeah...i must...i must go now...things to do...
I used to group up for Briggins, DS etc, not bc I cant clear it solo, but bc others cant. The complains of ppl who seem to be illiterated, made me run solo. I assume, that they dont understand english very well, due to the fact, that I told them to wait, while I pull the instance, they followed me, they died, they complained.
If you run with a high geared group, try to keep up (so you dont die) or leave, if you dont like their playstyle. For T2 dungeons ppl running door to door dont do it solo, but are semipremade in 99% of the runs. They can clear it on their own and lacked one or two players, to complete the group.
In rare cases, there are players pulling large groups, not able to handle then, causing whipe after whipe and complaining about it. These groups I allways leave.
We all have our preferences, and they're all fine. But we should be able to find a way to respect each other's style.
I have no issue killing everything, I dont think that was really the discussion, it was more of , why are poeple pulling everyting up to the door.. well because its possible to do and saves time.
Its not like we havent all run this a million times before and there are super secret areas with cool things that help you to progress the game.. there isnt..
Im literally, I dont know up to my 2000 or so elol run. Ive done etos.. 1k times at least, then vt around 2-300 times mc a few dozen (until recently I couldn't even play it, had to get a high end card to do so) and then the other dds just a handful of times. Just for fun really, as they are too long to be efficient in playing every day compared to the others. But its nice to have breaks and do them.
SINCE mod 6..
I have no interest exploring corners on something Ive run thousands of times. The time to explore something new is in the few few weeks of a mod, you eventually get it all down and the only challenge left is to see if you can clear all.
Again, when Im in a run and someone , "just" has to get all of the green gear and junk, I dont say a word, I just hit pass and keep going. But if we want to clear all, I would expect the same respect back.. no huffiness please.
That being said it used to be that speed runs were properly listed as such in the LFG channel. Did that change? If so then people should just start doing that again. Being clear when you use the LFG channel will save you and the people joining your group a lot of time and bad vibes.
So anyway, the solution is simply for group leaders to specify a speed run and for group members to read before joining a group and if you're not sure then rather ask than waste everyone's time.
People used to use speed runs as a excuse to exploit (run to fire.. die, then pop up. )
Im not for that.. its just basically we are to the point in power creep that any random average group(2.5k+ or so) can clear all up to the doors and live.. making it faster and easier.. allowing all aoes and buffs, debuffs to come into play.
The irony for me is its always the "wanna kill all" people that cry the most. As if skipping a few mobs is game breaking. Here's a thought, if we weren't meant to skip them (without using an exploit) then why were they placed where we can skip them? Do you really think the Devs just assumed everyone would go out of their way to fully clear every dungeon?
That being said, my real issues are the quitters and I don't just mean the rage quitters. Im talking about the idiots that will pull mobs or too many mobs, drag them to the team, get the team killed and then quit or worse, quit before they die leaving you and whoever is left to kill the mobs. Or the ones that stand there waiting until the team decides to try and 4man the next group of mobs while waiting for a new member and the leaves as soon as they engage the mobs.
Or the ones that quit so fast they obviously have quit just because they don't like the team make up. Because you know, according to them you cant finish a dungeon without a tank and DC. Or the ilv elitists who think that your ilv score = good player.
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"