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Help with lostmauth

treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
Hello,
I am a new player as a GF, I have been reading all the power s and feats as I evolved, but now at 70 the biggest problem I face is the eyes of lostmauth, they always hit my teamates, always.my sloted powers: shield talent, enhanced mark; Kv, commanding strike, itf, crushing surge, tide of iron, I make sure he's always marked and when the eyes come I keep hiting him, please give your advice.

Comments

  • whymushroomwhymushroom Member, NW M9 Playtest Posts: 52 Arc User
    Hey treesclimber,
    Often your teammates should dodge the laser them selfs. But as a GF you also can intercept the beam by standing in front them, and keeping your shield up. Your shield will absorb the damage then.

    Are you running with a Terror or Plague Fire enchant? Then I suggest switching Crushing Surge to Cleave. The casting time of Crushing Surge is slower. Slotting Cleave procs your weapons enchant more often.

    Good luck tanking and have fun!
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    Just by standind on front of them? Many times the beam targets players behind lostmauth seeking for c.a. if I run to stand in front of them I risk getting half or more of my team wiped by the tail, I use a vorpal, pretty useless on my GF to be honest, but that at-will change seems logical. About my teamates dodging, SW cant do anything, KV+10% damage reduction from mark+5% less damage enemies near me+shadowslip and they still die, the worst thing is that enforcered threat seems useless there.

  • whymushroomwhymushroom Member, NW M9 Playtest Posts: 52 Arc User
    Yes, standing between your teammates and the laser source.

    When you mark your targets with [TAB], Aggravating Strike or Enforced Threat, your team have Combat Advantage already. Then you don't need to be on opposite sides.

    I use the same skills there. ET and ItF for buffs, KV to help your team survive. When running with a strong team, I switch KV for Griffon's Wrath for extra buffs (works with Crushing Pin, tact feat).

    With a Vorpal I guess Crushing Surge is fine. But a Plague or Terror will help your team better. Wait until the new mod comes, they will be dirt cheap then.
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    I dont have griffons wrath feats, but KV is very reasonable, it increases my Dr increasing AP given to the team so I dont bother taking off, nice to hear those enchants price will drop, why is that? And can you clarify that combat advantage with enforcered threat?

  • lantern22lantern22 Member, NW M9 Playtest Posts: 1,111 Arc User
    In my experience, the eye beams nearly always target DPS'ers and not the tank. They are easy to dodge with a little timing (although I'm not sure about GWFs). When tanking eLOL I run:

    Tide of Iron for the debuff and stamina gain, threatening rush for lunge and marking (not really needed though since you can use tab)

    KV and ITF, I also run lunging strike to help cover distance (e.g. when you get pushed back by the dragon breath) it also combines nicely with fighters recovery.

    Passives are Guarded Assault and Shield Talent.

    Dailies are Villains Menace and Fighters Recovery.

    Nothing like standing directly in the dragons breath to generate AP (its almost a complete re-fill), then you can use lunging strike to get straight back in there. Fighters recovery works pretty well with guarded assault to replenish HP whilst still blocking away.

    So I'd swap enhanced mark with guarded assult. As long as the dragon isn't spinning you have threat, don't worry so much about the eye attacks.
  • whymushroomwhymushroom Member, NW M9 Playtest Posts: 52 Arc User

    ...nice to hear those enchants price will drop, why is that?

    In the new module they lower the price of coalescent wards from 200 Trade Bars to 75.
    http://www.arcgames.com/en/games/neverwinter/news/detail/9624953

    And can you clarify that combat advantage with enforcered threat?

    When you use any marking it activates Combat Advantage on targets. Then you have CA from all directions. You will see a blue circle on the ground the the target when CA is active. When the blue circle disappears, you need to mark your target again. You also can see that CA is active when you see a sword just behind your damage numbers.
    http://neverwinter.gamepedia.com/Combat_Advantage

    Marking targets also debuff their Damage Resistance with 5% for EACH stack of marking (or 10% when the passive and Artifact Stat Feature, Enhanced Mark is slotted). As mobs don't have a defense stat, this actually works as a damage buff for anyone who attacks marked targets. This makes stacking marks with [TAB], Enforced Threat and Aggravating Strike important.
  • kemi1984kemi1984 Member Posts: 849 Arc User
    edited November 2015
    All good points written here.

    As a tank spec'ed GF there should be no issues with holding aggro (at least on Protector path). Can't remember are there any specific Protector feats increasing threat, but don't think so.

    Anyway...KV, ITF and Commanders Strike - that's my usual setup facing Lostmauth. Shield talent and Tide of Iron as passives and FR + VM as dailies to wrap up the turtle mode.

    Aggravating Strike all the way till the lizard dies. ITF and CS when there's a window.

    Looks simple enough but this fight can be a real pain in the HAMSTER. Sometimes it's really smooth, sometimes there's so much going around you like red carpet, falling rocks, freaking meteors hitting your tin can helmet, molten gold and those red eyes yo! lol
    There are times this fight is really chaotic and it's hard to hold the ugly guy facing you, but usually if it is done, Lostmauth just melts under combine Combat Advantage DPS from the rest of the team.

    I got used to Crushing Surge but It took a long while. Cleave is much faster and it's a somewhat a AOE, more cone like ability.
    CS is a single target but the damage is much better.

    Applying PF stacks with CS a bit more complex than with Cleave. I'm using CS + WMS (I'm a swordmaster) the trick is to hit CS two times and avoid using 3rd (pseudo healing) hit as it's really slow. So you're making two CS hits, than WMS - rinse and repeat.

    Stacking recovery is also a good idea of course. For me it's defense/recovery/power/arpen/crit.
    Works like a charm :)

    Do kick HAMSTER! :D
    Nancy - Dragonborn, SM Guardian Fighter
    A proud member of "mythical horde of DPS GFs"

    1). Is SW more dps or tank based?
    2). Yes. I am panzer!
    3). Get ACT if you want to celebrate your epeen.
    4). Horniness will not stand between me and what I believe - "MM"
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    edited November 2015
    I did lostmauth 3 times during these days, and everything you guys said is pretty much that, usually i just ask if there are new players to stand behind the shield if they get targeted, enforcered threat is slow to apply and im not really sure the effects on diferent situations, but im tanking it. ty for the help.

  • eion311eion311 Member Posts: 338 Arc User
    I use KV, ET and ITF. The only times I lose threat is when terribles have their tank companions out which spins the dragon. Sometimes you have to educate the dps and they will put them away. Other times you have to let them die to learn a lesson ;)
    Would be nice if the devs gave players the ability to turn off/on companions abilities.
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    eion311 said:

    I use KV, ET and ITF. The only times I lose threat is when terribles have their tank companions out which spins the dragon. Sometimes you have to educate the dps and they will put them away. Other times you have to let them die to learn a lesson ;)
    Would be nice if the devs gave players the ability to turn off/on companions abilities.

    Make final bosses imune to companion threat would be enough,

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  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User

    Knight's Valor on a new toon? Good luck. At least slot Iron Warrior. Without Into the Fray your party is going to suffer miserably.

    Steel Defense is also key for survivability.

    I dont even have iron warrion, my AP builds so quick in eTos i just need a little window to call FR with guarded assault sloted on, beside, i have a angel of protection, the 5% less damage is +/- equivalent to 2000 defence, plus sometimes i get my damage taken halved, of course if the party is low dps the chances of my failure failure are increased.


  • kemi1984kemi1984 Member Posts: 849 Arc User
    Defender companions should never steal threat from the dedicated tank. This should be corrected.

    Remeber when I slotted my Geleb on the Twin Scorpions, the little guy just stood there facetanking BOTH of them w/o any issues. That was pretty hilarious to watch :)

    Elol final boss can be a pain. You can do it 1000 of times without breaking a sweat, than you just drop the shield for a split second and end up being stunlocked and ragdolled to death :)
    Nancy - Dragonborn, SM Guardian Fighter
    A proud member of "mythical horde of DPS GFs"

    1). Is SW more dps or tank based?
    2). Yes. I am panzer!
    3). Get ACT if you want to celebrate your epeen.
    4). Horniness will not stand between me and what I believe - "MM"
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    Actually someone suggested spamming mark(tab) to get aggro. It actually works on lostmauth. If you have steel def, when you activate daily, you ditch guard for 4 seconds and just spam buffs and mark, it helps keep lostmauth on you for much of the battle.

    If you can tank both scorpions, spamming mark also keeps both scorpions on you.
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • oliboypholiboyph Member, NW M9 Playtest Posts: 627 Arc User
    edited November 2015
    Actually someone suggested spamming mark(tab) to get aggro. It actually works on lostmauth. If you have steel def, when you activate daily, you ditch guard for 4 seconds and just spam buffs and mark, it helps keep lostmauth on you for much of the battle.

    If you can tank both scorpions, spamming mark also keeps both scorpions on you.
    kemi1984 said:


    Elol final boss can be a pain. You can do it 1000 of times without breaking a sweat, than you just drop the shield for a split second and end up being stunlocked and ragdolled to death :)

    Yeah, sometimes I get that one second lag, then I get that super combo to death. This is why I always have soulforged on for dungeon delvs, no matter how overpowered my group is.


    In the new module they lower the price of coalescent wards from 200 Trade Bars to 75.
    http://www.arcgames.com/en/games/neverwinter/news/detail/9624953)

    I wonder if it will go down now that it turns out they will increase the amount of AD we can produce. What do you guys think?
    "As the good archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself." -Danilo Thann[/quote]
  • dufistodufisto Member Posts: 537 Arc User
    oliboyph said:




    In the new module they lower the price of coalescent wards from 200 Trade Bars to 75.
    http://www.arcgames.com/en/games/neverwinter/news/detail/9624953)

    I wonder if it will go down now that it turns out they will increase the amount of AD we can produce. What do you guys think?
    ad and tbar ward costs are only tangentially related. as tbars come from boxes which come from keys, which come from ad. if you're buying keys to get tbars you're going the expensive route.
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    I think he meant enchantments produced via praying rewards, wich is a reduction on profit since the enchants are also dropping.

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