Hello,
I am a new player as a GF, I have been reading all the power s and feats as I evolved, but now at 70 the biggest problem I face is the eyes of lostmauth, they always hit my teamates, always.my sloted powers: shield talent, enhanced mark; Kv, commanding strike, itf, crushing surge, tide of iron, I make sure he's always marked and when the eyes come I keep hiting him, please give your advice.
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Often your teammates should dodge the laser them selfs. But as a GF you also can intercept the beam by standing in front them, and keeping your shield up. Your shield will absorb the damage then.
Are you running with a Terror or Plague Fire enchant? Then I suggest switching Crushing Surge to Cleave. The casting time of Crushing Surge is slower. Slotting Cleave procs your weapons enchant more often.
Good luck tanking and have fun!
When you mark your targets with [TAB], Aggravating Strike or Enforced Threat, your team have Combat Advantage already. Then you don't need to be on opposite sides.
I use the same skills there. ET and ItF for buffs, KV to help your team survive. When running with a strong team, I switch KV for Griffon's Wrath for extra buffs (works with Crushing Pin, tact feat).
With a Vorpal I guess Crushing Surge is fine. But a Plague or Terror will help your team better. Wait until the new mod comes, they will be dirt cheap then.
Tide of Iron for the debuff and stamina gain, threatening rush for lunge and marking (not really needed though since you can use tab)
KV and ITF, I also run lunging strike to help cover distance (e.g. when you get pushed back by the dragon breath) it also combines nicely with fighters recovery.
Passives are Guarded Assault and Shield Talent.
Dailies are Villains Menace and Fighters Recovery.
Nothing like standing directly in the dragons breath to generate AP (its almost a complete re-fill), then you can use lunging strike to get straight back in there. Fighters recovery works pretty well with guarded assault to replenish HP whilst still blocking away.
So I'd swap enhanced mark with guarded assult. As long as the dragon isn't spinning you have threat, don't worry so much about the eye attacks.
http://www.arcgames.com/en/games/neverwinter/news/detail/9624953 When you use any marking it activates Combat Advantage on targets. Then you have CA from all directions. You will see a blue circle on the ground the the target when CA is active. When the blue circle disappears, you need to mark your target again. You also can see that CA is active when you see a sword just behind your damage numbers.
http://neverwinter.gamepedia.com/Combat_Advantage
Marking targets also debuff their Damage Resistance with 5% for EACH stack of marking (or 10% when the passive and Artifact Stat Feature, Enhanced Mark is slotted). As mobs don't have a defense stat, this actually works as a damage buff for anyone who attacks marked targets. This makes stacking marks with [TAB], Enforced Threat and Aggravating Strike important.
As a tank spec'ed GF there should be no issues with holding aggro (at least on Protector path). Can't remember are there any specific Protector feats increasing threat, but don't think so.
Anyway...KV, ITF and Commanders Strike - that's my usual setup facing Lostmauth. Shield talent and Tide of Iron as passives and FR + VM as dailies to wrap up the turtle mode.
Aggravating Strike all the way till the lizard dies. ITF and CS when there's a window.
Looks simple enough but this fight can be a real pain in the HAMSTER. Sometimes it's really smooth, sometimes there's so much going around you like red carpet, falling rocks, freaking meteors hitting your tin can helmet, molten gold and those red eyes yo! lol
There are times this fight is really chaotic and it's hard to hold the ugly guy facing you, but usually if it is done, Lostmauth just melts under combine Combat Advantage DPS from the rest of the team.
I got used to Crushing Surge but It took a long while. Cleave is much faster and it's a somewhat a AOE, more cone like ability.
CS is a single target but the damage is much better.
Applying PF stacks with CS a bit more complex than with Cleave. I'm using CS + WMS (I'm a swordmaster) the trick is to hit CS two times and avoid using 3rd (pseudo healing) hit as it's really slow. So you're making two CS hits, than WMS - rinse and repeat.
Stacking recovery is also a good idea of course. For me it's defense/recovery/power/arpen/crit.
Works like a charm
Do kick HAMSTER!
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
Would be nice if the devs gave players the ability to turn off/on companions abilities.
Remeber when I slotted my Geleb on the Twin Scorpions, the little guy just stood there facetanking BOTH of them w/o any issues. That was pretty hilarious to watch
Elol final boss can be a pain. You can do it 1000 of times without breaking a sweat, than you just drop the shield for a split second and end up being stunlocked and ragdolled to death
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
If you can tank both scorpions, spamming mark also keeps both scorpions on you.
If you can tank both scorpions, spamming mark also keeps both scorpions on you. Yeah, sometimes I get that one second lag, then I get that super combo to death. This is why I always have soulforged on for dungeon delvs, no matter how overpowered my group is. I wonder if it will go down now that it turns out they will increase the amount of AD we can produce. What do you guys think?