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[Serious Bug] Shadow Demon

I make some tests on Icewind with my GF attacking a TR with Shadow Demon.

When TR active Impossible to Catch and i'm attack him with my Guard up (Aggravating Strike or Shield Slam) the companion make a loop of his ability to deal 3000 damage on deflect and kill me.



The loop only stop after i'm dead.

If someone with 100% Deflect (ITC for example) have the companion and is attacked be someone with some return damage (Guarded Assault for example) the 3000 (or 6000 on epic) hit of Shadow Demon make a loop killing the attacker.
Peace and Love

Comments

  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    Ha! You'd think they would have learned by now to put ICDs on things.
  • lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
    edited November 2015
    ah I was wondering if it would do this. Do you know if hte TR took any damage while reflecting. I know the tool tip says "Almost no damage" just curious as to what that meant
    "we all love this game and want it to thrive"
  • heberussheberuss Member Posts: 43 Arc User
    lwedar said:

    ah I was wondering if it would do this. Do you know if hte TR took any damage while reflecting. I know the tool tip says "Almost no damage" just curious as to what that meant

    When i equip the companion my Deflection Severity up to 100% from 50% and after the first hit (i take 1 damage) become 50% again, after 30 seconds become 100%. Cooldown work, but in the right conditions the system create a loop before the cooldown go in.
    Peace and Love
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    edited September 2016
    heberuss said:

    lwedar said:

    ah I was wondering if it would do this. Do you know if hte TR took any damage while reflecting. I know the tool tip says "Almost no damage" just curious as to what that meant

    When i equip the companion my Deflection Severity up to 100% from 50% and after the first hit (i take 1 damage) become 50% again, after 30 seconds become 100%. Cooldown work, but in the right conditions the system create a loop before the cooldown go in.
    DOES companion active bonus states that should give severity to the user ? no. Also that severity you get it just have the companion on the active companion slots.
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