I m just a bit tired to see this feature again and again, mods after mods since mod 3 without new dungeons instead. So i want to see if it's something the community like or not and why.
Do you guys have fun playing Heroic Encounters? 44 votes
Yes
36%
16 votes
No
63%
28 votes
0
Comments
vinceent1Member, NW M9 PlaytestPosts: 1,264Arc User
not especially like, but i can accept them as core gameplay. Other ingame problems are worse and can be changed if cryptic show a little bit good will
More fun than trying to pug dungeons and having your party go AFK or DC. Or getting screwed by the queue.
0
ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
Yes
It's fun because you can just grab a group of players and mow through encounters. People can jump in and jump out, and it's really a "no pressure" group activity. I'm actually really looking forward to the Underdark HE's, since more players will equal better rewards.
It's definitely more approachable and inclusive game play than just running dungeons.
I voted no but then again Im getting pretty tired of campaigns in general.
I miss storyline quests, I miss running real dungeons instead of mini dungeons, I miss not repeating the same quests every few days just to gain a few hundred points in 1 stat. I miss not having to grind to get AD to pay toward advancing these campaigns.
Sharandar takes way too long. Dread Ring wasn't bad except that VT seemed way laggy for me. Ice Wind Dale... Not sure why I hate this campaign if I were to hazard a guess I'd say it's farming the stupid black ice. ToD/WoD, This campaign just sucks. The Last 2 boons require way to hard to get items, Tiamat is a HAMSTER shoot, never know if you'll win or end up in a room full of quitters/akfers. Not to mention it has the dumbest ending when you fail, oh, that dude can just turn back time and stop tiamat? Then why do I need to kill tiamat?
And from what I've played on the preview server, underdark is underwhelming.
0
rickcase276Member, NW M9 PlaytestPosts: 1,404Arc User
Yes
I have no problems with HEs. Well I prefer the campaigns zones to other parts of the game anyway.
Sometimes - though not the forcefed ones in SH. Not anymore. Several IwD HEs can be fun. Though, again, not those normally played by the zerg / within the merry-go-round.
...so, overall: Not really.
The poll would have benefitted from one or more intermediate choices, though.
0
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
No
HECK no.. its mindless trash content.. fine for pve landscape relief monotony.. but MAKING them in every area in the game has ruined them for me.. and was a terrible mistake.
IT NOT at all should replace group content and IT has. Which is the bad part.
I have fun doing HE's just because I enjoy the game. I do feel, however; they should not comprise the meat of a module. Unfortunately this seems to be the case with Underdark. Not terrible but kind of disappointing as far as module offerings go. Kind of feels like fluff added to beef up the content of the module imho.
No, because they're an incredibly lazy substitute for real content.
Also the rewards are pretty pathetic for the hardest ones, so nobody ever does them. The exception being the WoD dragon grind, where you haven't really got any choice if you want to refine your stuff.
Comments
It's definitely more approachable and inclusive game play than just running dungeons.
I miss storyline quests, I miss running real dungeons instead of mini dungeons, I miss not repeating the same quests every few days just to gain a few hundred points in 1 stat. I miss not having to grind to get AD to pay toward advancing these campaigns.
Sharandar takes way too long.
Dread Ring wasn't bad except that VT seemed way laggy for me.
Ice Wind Dale... Not sure why I hate this campaign if I were to hazard a guess I'd say it's farming the stupid black ice.
ToD/WoD, This campaign just sucks. The Last 2 boons require way to hard to get items, Tiamat is a HAMSTER shoot, never know if you'll win or end up in a room full of quitters/akfers. Not to mention it has the dumbest ending when you fail, oh, that dude can just turn back time and stop tiamat? Then why do I need to kill tiamat?
And from what I've played on the preview server, underdark is underwhelming.
...so, overall: Not really.
The poll would have benefitted from one or more intermediate choices, though.
IT NOT at all should replace group content and IT has. Which is the bad part.
Also the rewards are pretty pathetic for the hardest ones, so nobody ever does them. The exception being the WoD dragon grind, where you haven't really got any choice if you want to refine your stuff.