I have played druid on DDO. Our current set-up would never allow a full utilization of a druid. How would one shape shift? It could not be on tab as tab powers are limited. Could not be a shift ability as that too is limited. When a druid changes form it is at will and until he decides it is no longer feasible for him to be in animal form. Considering we only have limited encounter spots they can not make it an encounter as it would severely gimp the druid. Unless they MAY be able to do something like they did For CW's and at level 10 an extra slot opens up where they can equip said ability maybe?
I heard people say druids would be the next class and I just can not find anyway under the current system it can be enjoyable and playable and bring to heart the druid class. So show me how this can be done so I can better understand it and maybe get excited about the possibility.Only thing I can think of is maybe making it like the hunters tab ability but once again that would only limit you to being either in humanoid or one animal form how would you chose what animal form?
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Then ESO could be your to-go game - there you can.
Here it'll IMHO probably become an HR-DC crossover. Snares'n'roots? Check! Lighntning? Check! Heals? Check! Barkskin? Check!
...though that might just leave room for a shapeshifter tree, which however might also be fairly stillborn like combat HR.
Regardless probably not going to be as flexible as ddo but different game type (30+ buttons vs 10)
The tab ability could work like the Ranger's weapon swap power that let's you swap between different animal or elemental forms, with encounter powers doing different things based on what form you're in. Maybe have class features dictate which two forms you could Wildshape to at any given time.
Anyway, it could work. Cryptic has shown they can be pretty creative with new classes, so don't write off getting a cool druid class just yet.
It would be a new NWO class, so i have a feeling it would work like almost any new class so far:
deal tons of damage
be immortal
jokes aside, would love a shapeshifting class. But the idea of playing another class with all the campaigns and stuff to re-farm makes me want to puke.
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But also to the general point, be careful with your expectations, to. What yardstick do we measure this by? If it's inspired by the current iterations of the D&D rules (like the Oathbound Paladin), then we can access it.
If it's being based on that really cool home-brewed Druid character you made 15 years ago...you're setting yourself up for nothing but disappointment.
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Now, about druid, couple of options, that one would look kinda good:
-Dailies(like only 2 + paragon one) grand u option to shapeshift into one of forms for 20s (heh, i see graphic and animation designers cry at this point, its 4 sets of animations and models beside default one)
-Encounters, if not in beast form, buffing only
-Collecting somthing like sparks while dealing dmg and using encounters, it would automatically consume it and extend daily duration when daily is active. while in normal form u could use them to boost encounters buffs (like 5 sparks means all 5 party members will get buff, or buff 10% stronger for each spark).
-Daily ends when u say so (second press, but at least 10s up) or when u run out of those "sparks", maybe call it WIld Power, whatever.
Thats what i come up after 5min of thinking.
Simplier option, just each encounter means diffrent and fast shapeshift, just for that one atk.
Plenty of ideas.
That said, i want Bard!
That said, Bard could have 2 stances just like HR, Sword stance would be dmg one, Melody (Harp) would be buffing/debuffing one.
Better, right? No need for 5 sets of animations. Only 2, so gimme Bard!
(Sin)cerely
Kain
My life is all lies?
(Sin)cerely
Kain
My rotation at that time (tho i only played HR in mod3 when she was my main for while, good times) was marauder, boar and fox, it was crazy effective back then, ofc disturbing and forest ghost as dailies. ;p
Now nobody is using boar i think. trapper is simply way more effective and u want powers procing roots for trapper.
Not want to go offtopic, so...
No news about new class for now, and its 10 days till deadline, i rly dont want to say this, but if new class is a surprise, we r doomed, coz they ever test anything, and if there is no new class, they just broke they publishing circle (new class evry 2 mods), and thats grave news. tho they may consider mod6 as new mod0, so mod9 will be new mod2 and will have new class. Both options r sad.
(Sin)cerely
Kain