Can I request that the DragonFlight event reward a small amount of Influence;)
It takes a lot to organize that many guild mates and it is very similar to a Heoric Encounter, so a bit of bonus influence rewarded would be grateful to us all:)
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
omg.. make it so. REWARD dragonflight!
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mrvincent1959Member, NW M9 PlaytestPosts: 740Arc User
I have been kinda sluffing (is that a word?) off on my daily HEs in the Stronghold. Besides the Influence, you basically get nothing for completing them.
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darkstarcrashMember, NW M9 PlaytestPosts: 1,382Arc User
You get vouchers and green gear as drops which can be very helpful for your SH coffer, as well as rank 5 enchants.
I just do 3 of the "Attack" HEs, since the Lakeside/Dockside Woes HEs drop virtually nothing and take much longer. The Attack HEs usually take less than 3 minutes each, since you can stand in one place and the next mob group appears as soon as you kill the last one.
With travel time and occasionally waiting for an HE to pop it's 10-15 minutes for 345 Influence, 10 Adventurer's Shards, and a bunch of stuff to donate.
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
and.. you want to do those stupid small hes for 3 years in a row every day?
There is usually shelf life to this stuff, lets HAVE multiple ways of doing things instead, its better for everyone.
I see no reason why it shouldn't. And/or maybe a guaranteed fat-ish AD voucher, too...
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
I feel like the voucher rewards in general should be fixed for the Dragonflight Event. Right now, you don't even get great voucher rewards (even for a 4-kill). Most of them are wood/stone/metal/food which are easy enough to get through the buildings.
My suggestion would be to remove wood/stone/metal/food vouchers from the loot tables.
Then hand out more vouchers for doing the Dragonflight Event:
1 dragon kill guarantees 6 random green vouchers. 2 dragon kill guarantees 6 random vouchers, 80% chance of greens, 20% chance of blues. 3 dragon kill guarantees 6 random vouchers, 20% chance of green, 60% chance of blues, 20% chance of purple 4 dragon kill guarantees 6 random vouchers, 80% chance of blue, 20% chance of purple
That would definitely make the events worth farming.
"Meanwhile in the moderator's lounge..."
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plasticbatMember, NW M9 PlaytestPosts: 12,453Arc User
Be careful what you wish for. Based on the track record, if Cryptic gives you that 400, they will bump requirement of influence 10 folds.
Producing (say) 6000 influence (15 players x 400) in a 10 minutes event every hour means Cryptic will up the requirement.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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plasticbatMember, NW M9 PlaytestPosts: 12,453Arc User
By the way, each successful Dragflight means each character in the event has 800 AD. 300 blue seal can buy a belt which can be salvaged for 3000 AD (more if you have VIP).
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
Comments
I would take more of course .
REWARD dragonflight!
I just do 3 of the "Attack" HEs, since the Lakeside/Dockside Woes HEs drop virtually nothing and take much longer. The Attack HEs usually take less than 3 minutes each, since you can stand in one place and the next mob group appears as soon as you kill the last one.
With travel time and occasionally waiting for an HE to pop it's 10-15 minutes for 345 Influence, 10 Adventurer's Shards, and a bunch of stuff to donate.
There is usually shelf life to this stuff, lets HAVE multiple ways of doing things instead, its better for everyone.
My suggestion would be to remove wood/stone/metal/food vouchers from the loot tables.
Then hand out more vouchers for doing the Dragonflight Event:
1 dragon kill guarantees 6 random green vouchers.
2 dragon kill guarantees 6 random vouchers, 80% chance of greens, 20% chance of blues.
3 dragon kill guarantees 6 random vouchers, 20% chance of green, 60% chance of blues, 20% chance of purple
4 dragon kill guarantees 6 random vouchers, 80% chance of blue, 20% chance of purple
That would definitely make the events worth farming.
Producing (say) 6000 influence (15 players x 400) in a 10 minutes event every hour means Cryptic will up the requirement.