So, I was excited to see an mmo that I could play on a console. I've had fun with the game up until level 60. Now all it has become is grinding repeatable quests until level 70. I'm confused why they made this choice. Why not have a quest line that at least is interesting to follow that helps hide the grind? They gave us elemental characters that could have been interesting but they never built them up at all.
I am also disappointed that they got rid of level 60 dungeons. Why not just keep the dungeons and add more for level 70 characters.
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Edit: Also, to make it easier/quicker I would suggest Azures in Utility slots and grind out Drowned Shore until level 66 or 67.
however the problem with the game is that the grind is too linear and boring.
Maybe some of the problem here is the lack of lineage; the fact that the game doesn't have to be played in a "story mode" line until you reach the level 60 and the final mission where you see the crescendo and gain closure to the story with an ending and credit roll. Instead you're just unceremoniously thrust into life as it will be forever. Perhaps that's what it is and why it seems empty at first.
You will quickly realize that it's no different from Lv60 or 70 than it ever was. You still grind, try to get better stuff and never read or listen to what the lore, story or NPCs say just as you have for the countless hours of play it took to get to 60. The only difference is that now you work to get good things, not the sub 60 junk you picked up off the floor and called your best equipment before lol
Honestly I know that feeling when you see the first repeatible quest grinding area -- that drowned place. The Drowned Shore.
Yeah you'll get over that feeling. It actually gets much better at Lv70 when you have multiple campaigns going as a sense of purpose -- it's not just the XP boosting hamster wheel it seems like from Lv60 to 70.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Character:
7thS1n---Trickster Rouge LV 70(perma-Stun build)
7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
7ThM4G3-- Control Wizard
7ThW4rL0CK-- Scrooge Warlock
7THW4R--Great Weapon Fighter
Character:
7thS1n---Trickster Rouge LV 70(perma-Stun build)
7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
7ThM4G3-- Control Wizard
7ThW4rL0CK-- Scrooge Warlock
7THW4R--Great Weapon Fighter