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Suggestion for Devs make Gaultlegrym more fun (guild based PvP)

azuosed89azuosed89 Member Posts: 565 Arc User
Hi, I really like the changes on GG (I played on PC years ago, so the 10 v 10 change is something new for me). However, it could be even better. Sometimes guild squads try to queue up together, but they we get ramdonly on enemy or friend teams. I believe GG would be even more fun if the QUEUE system was something similar to SH and it tried to match up guild members in the same team rather than on opposite teams. I believe this would make it much more fun for premades fight together.

Also, what about bring arenas for 1 v 1s where people can watch, or death match modes from the same maps we already have?
and last but not least, what about make a domination GUILD QUEUE. where it is THE GUILD who gets ranks (win loss ratio) and not the members?
I think these suggestions are very nice for the pvp community have some fun and bragging rights:)
Hope you guys can read them and be at least inspired.
Gannicus GWF PvP
DENIAL

Comments

  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    As someone who pugs I'd really not like to come up against a full 10 man Denial team - lol
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  • edited October 2015
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  • azuosed89azuosed89 Member Posts: 565 Arc User
    armadeonx said:

    As someone who pugs I'd really not like to come up against a full 10 man Denial team - lol

    if we do play as a team member team we would mostly like to play other premades for sure. They could indeed just create separate ques for guilds. so we can try to set up matches against other guilds and such.
    Gannicus GWF PvP
    DENIAL
  • deathbringer#1709 deathbringer Member Posts: 242 Arc User
    Well, PvP is not a focus of this game. At its core, it is a PvE game and will always cater to PvE gameplay over any PvP content. Which it honestly should. I would estimate that, from my own guild, approximately only 30% of the playerbase, what's left of it, plays PvP regularly. So why would they add content that only caters to such a small percentage of players?

    Your ideas seem solid, I just don't see them going above and beyond just for PvP.
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