The active bonus text reads: "On Damage Taken 25% chance to inflict a 5% damage debuff on attacker. Stacks up to 3 times."
I just want to know before making the investment, how long does the debuff last and does it work correctly? Seems like a pretty good active bonus for SH and world PVP. Might even be pretty good for pve tanking. Anyone have any info or opinions about using this companion for those purposes?
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I was thinking of doing this on a CW:
Companions: Cockatrice, Will o' Wisp, Rust Monster and Cantankerous Mage
Enchants: T.Feytouched, T.Negation (plus a R12 Tranquil? not sure if it is worth it)
Any advice / suggestions?
"unintentional bug"
The unintentional bug is in 5v5 DOM. As I mentioned in my post, this is for Stronghold and World PVP.
I had a P.Vorp previously. The reason for the current combination is to test a high mitigation (18% feytouched dmg debuff, +15% rust monster dmg debuff (ie. when getting pummeled by TR after being slowed), 30% negation DR.), healing build (high LS, Tranquil and maybe renegade capstone)
They removed the "rust" popup when it is applied, so it is hard for me to tell these days.
and also the featured satirical comedic adventure "A Call for Heroes".
Master of Flame Renegade guide: Burn with me!
-Kymos
If I recall correctly, there are 5 active companion slots available. All of these will add up and be active once these companions are slotted.
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
better off getting a yeti for the 10% dmg buff. or a blacksmith for the reflect damage