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so m8 will bring new ways to break pvp

lemonchilllemonchill Member Posts: 523 Arc User
if you dont know what i mean just go to preview server and check the pve sets

use 2/2 pvp set 2/2 pve set bammm u are op.

guess it will work perfectly on some classes....

Comments

  • cesukecesuke Member Posts: 311 Arc User
    Will check this asap !!
  • lemonchilllemonchill Member Posts: 523 Arc User
    im talking about the new m8 pve sets u cant get them yet but just reading the bonus gave me ideas as to how advantage i can get from using the 2/2 combo.
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  • rayrdanrayrdan Member Posts: 5,410 Arc User
    there is nothing op in the pve set. it gives bonuses vs demons.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    Using only 2 parts of PvP set = you die really fast because of the loss of tenacity.

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

  • xgrandz02xgrandz02 Member Posts: 702 Arc User
    edited October 2015
    The M8 Gear is quite useless for PvP,
    The only important thing for pvp players will be the NEW Legendary Rings,
    and that's all about for pvp players with M8, the rest is just pve stuff.

    but im still happy to see new content.
    <::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    OP: The Dusk 2x Set seems pretty darn good... For PvE.

    I have no idea why you think that bonus is worth the loss of so much Tenacity though, no idea whatsoever.
    va8Ru.gif
  • gomok72gomok72 Member Posts: 616 Arc User
    edited October 2015
    This game's PvP was dead with the introduction of lock box artifacts, artifact weapons and mounts with stats should have never been introduced period in this game. This game as far as PvP is not friendly for new players in the least(example being the newly introduced SH). Now what I think is going to happen, a good majority of ole school PvPers will die the slow death and find another game to go due to a number of things and I'll why this.

    No more botting to have best in slot items for PvP which means time to break out the credit card (Most PvPers I have talked to, do not have the funds to keep up with this).

    Things past players have worked their asses off to get and achieave will be a lot easier for the new, incoming players to get in order for them to "COMPETE" (Prices on items dropping, easier crafting systems, etc.),

    New dynamics as a whole for PvE and PvP (I consider current SH PvP situation as a failure but SH guild/Social situation as a win, due to the way people have joined guilds and focused on a common goal.).

    Balancing of classes and bringing each one in line with DnD and what their perspective roles are as a "TRINITY" system. What I mean here, eventually, you will see classes performing specific roles instead of all roles GF dps will drop again, GWF will be able to off tank effectively, Paladins will be Utility tanks, Control Wizards focus portion will eventually get buffed over dps, Rogues and SW will be just that, Strikers and deadly ones.

    There will be a lot of changes and new directions coming, game is getting a "HAMSTER" and redirecting it's focus.

    Current PvP system will be broken yes, but new PvP system won't.
    I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.

    -Kymos
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    gomok72 said:

    This game's PvP was dead with the introduction of lock box artifacts, artifact weapons and mounts with stats should have never been introduced period in this game. This game as far as PvP is not friendly for new players in the least(example being the newly introduced SH). Now what I think is going to happen, a good majority of ole school PvPers will die the slow death and find another game to go due to a number of things and I'll why this.

    No more botting to have best in slot items for PvP which means time to break out the credit card (Most PvPers I have talked to, do not have the funds to keep up with this).

    Things past players have worked their asses off to get and achieave will be a lot easier for the new, incoming players to get in order for them to "COMPETE" (Prices on items dropping, easier crafting systems, etc.),

    New dynamics as a whole for PvE and PvP (I consider current SH PvP situation as a failure but SH guild/Social situation as a win, due to the way people have joined guilds and focused on a common goal.).

    Balancing of classes and bringing each one in line with DnD and what their perspective roles are as a "TRINITY" system. What I mean here, eventually, you will see classes performing specific roles instead of all roles GF dps will drop again, GWF will be able to off tank effectively, Paladins will be Utility tanks, Control Wizards focus portion will eventually get buffed over dps, Rogues and SW will be just that, Strikers and deadly ones.

    There will be a lot of changes and new directions coming, game is getting a "HAMSTER" and redirecting it's focus.

    Current PvP system will be broken yes, but new PvP system won't.

    I AM sorry ? gwf will be able to off tank effectively ? that already happens.

  • peregr1nusperegr1nus Member Posts: 160 Arc User
    edited October 2015
    I dont see nothing new for pvp,at least in collections> armor only pve,and only vs. demons
    [url=http://postimg.org/image/5c2gbplpj/][img]http://s23.postimg.org/5c2gbplpj/armor.jpg[/img][/url]

    Rings> just as the old pve ones [url=http://postimg.org/image/l8fq9d9f5/][img=http://s24.postimg.org/l8fq9d9f5/rings.jpg][/url]

    The only interesting there is the mainhand set with some stacking system>

    Btw this new forums are terrible,posting imgs was never worse...no way to agjust from edit list..so you will have to check preview :/



  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    What about the next lockbox mount that does "33% weapon damage as poison damage with encounter use".

    Will each tick of multitick encounters (I have some that tick 16x per cast) proc the mount bonus?
    If so, thats OP. If not, the mount is really underwhelming.

    Will the poison DOT proc broken avalanche stacks? If so and avalanche is not fixed, have fun killing yourself with the new mount in pvp.
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • rversantrversant Member Posts: 896 Arc User
    zeusom said:

    What about the next lockbox mount that does "33% weapon damage as poison damage with encounter use".

    Will each tick of multitick encounters (I have some that tick 16x per cast) proc the mount bonus?
    If so, thats OP. If not, the mount is really underwhelming.

    Will the poison DOT proc broken avalanche stacks? If so and avalanche is not fixed, have fun killing yourself with the new mount in pvp.

    It's not too underwhelming if its single hits on encounter use, I could see a Trapper using it pretty well (if they dont need axebeak) since they can spam so many encounters so often.

    I wouldnt mind if It multiprocc'd either as long as they added a 1 second ICD to each proc. but chances are it'll be like you said haha.
    People are way too negative, Why cant we just all get along.


    Drunken Goose of MidNight Express. - 3.3k Paladin , 3.6k GWF , 3.1k GF,
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