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Developer Blog: The Underdark Campaign

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  • ankabird1ankabird1 Member Posts: 133 Arc User
    I agree many HDPS gwf outdmg anything but they need backup!
    But put this things i mentioned to a gwf you are talking about. Result will be even faster.
    You didnt get my point man :)
    As example a SW with fabled hits Tiamat's head 1 time and dies with soulforge and hit again . The outcome is 2 times triggered Set Bonus Damage. %30 (or more) of tiamat head is killed in 10 seconds or so?.

    Give anyone fabled set and Lets run with GWF and SW in tiamat :open_mouth:
    dufisto said:

    dont need a pali for those sets to come into play.
    and you might as well just bring gwfs if your worried about a dps race. they dont need a set bonus to pwn everything.

  • dufistodufisto Member Posts: 537 Arc User
    ankabird1 said:


    Give anyone fabled set and Lets run with GWF and SW in tiamat :open_mouth:

    the problem is you cant give anyone fabled anymore. the vendor to get it is gone.
  • ankabird1ankabird1 Member Posts: 133 Arc User
    dufisto said:

    ankabird1 said:


    Give anyone fabled set and Lets run with GWF and SW in tiamat :open_mouth:

    the problem is you cant give anyone fabled anymore. the vendor to get it is gone.
    :) man you are taking my sentences so serious. That was a critism towards game balance . I know its gone long ago

  • aleblainaleblain Member, NW M9 Playtest Posts: 76 Arc User
    Most of the campaign sounds good!, but SADLY no new adventuring zone... it's a GREAT DISAPPOINTMENT!!, a great one in any new Mod! Reducing a lot the excitement of a lot of players. Sorry, but that's my opinion. By the way, I hope that this content doesn't include recycled obvious content, like skirmishes maps, etc.
  • stpensivestpensive Member Posts: 286 Arc User
    edited February 2016
    ghoulz66 said:

    Why are people so obsessed about the old dungeons (and further, why can't people be bothered to use whole words?)?

    An injection of fresh content, new dungeons, new storyline quests, new sidequests.. new new new new new.

    Please? Something to break up the monotony?

    New grinds, grind, grind, grind. We shouldn't have to beg to have our old content to be brought back in the first place that existed since the game began. We are TIRED of grinding the same 3 dungeons over and over, and no one likes grinding boring repeatable campaign quests.

    Also, they didn't say new dungeons at all.
    I agree with instynctive wholeheartedly. Also:
    'New grinds, grind, grind, grind.'
    and
    'We shouldn't have to beg to have our old content to be brought back in the first place'
    So instead of new grind, you want old grind?

    If I never see any of the old, tired, overplayed content again, Ill be pleased.

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