A while back Strum, you said you where going to level an SW to get an idea of the playing experience.
Since then.......nothing.
Are you stuck somewhere? Maybe getting insta killed by low level mobs? Struggling to take on more than one whilst you watch other classes sail through?
If so, give me a call in game and I will help you get out of Blacklake. However, if you're still in the opening scene then we're stuck as you have to solo that one I'm afraid.
Seriously - what is happening to this class after all your words?
...............vote for your favourite expansion..........
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
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Looking at this....looking at that....and the outcome?
So pardon me for being cynical - I wonder what could possibly have brought that on?
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
There you go:
-Fix Soul puppet wrath claw! Its doing too much dmg!
-Tone down TT! Its imba! Its doing too much dmg by multiple bosses. Lol 2nd boss. eCC 2nd boss!
Striker vs Striker balance afterall.
Can I just plead with the development team to put any changes on preview, give us time to try these - and please listen to the consensus feedback from the preview.
Let's do it right :-)
"Mod 6. Oh my f****** god. It gutted the game pure and simple. And what wasn't gutted was messed up by the poorly thought out new level cap and equip. The game never recovered from that atrocity".
..............not this one then.............
<CO docs> .: Petco :. // Base DPS Sheet (needs revision) // PSA on Power Activation Delay
- Themed Tanks // Misc Build Dump // Ayonachan's Gift Horse (stat data)
- Be safe and have fun, champs - for science!
so SW will get looked at first when they do a class rebalancing. =D
NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
Thanks for all the fish.
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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The damage dealt with encounter is really poor
I would suggest to nerf TT to the same level of other classes
Doing so you will leave a completely useless class that could be deleted and by that you habe a new slot to Start a New class
You should put in a application to be a developer for Neverwinter. You have the perfect line of thinking for this company. We're trying to make the class viable and useful, not nerf it further.
We've been waiting awhile to get some information on changes to the Warlock, and now they're saying we might hear something when Mod 8 gets release. So it's more of the same, "We're looking at it and will get back to you."
I think they just don't have the manpower or a plan on how to change the Warlock, that's why we're getting this smokescreen.
Sopi SW Youtube channel pvp brickabrack
And before the screaming about Soul Puppet damage under some isolated circumstances starts again, make a SW, send the Soul Puppet on a training puppet and watch the damage numbers...
Another thing that could help, adding some +Life Steal into the Temptation feats to get the "healing" part from SW back onto its own feet.
As allways, it would be nice to know what the Devs think about SW, and how they want to improve the situation, and when?
Imagine 2 Paladins being able to do Valindra with no problem. Ok, wait. Bad mental picture. Do not imagine 2 Paladins doing Valindra....
Jokes aside, it seems with every change made to the mechanics of the game there is some new loophole or exploit that people have to find to take advantage of. That's almost become the focus of the game for some people. And that's pretty depressing.
The worst part, that you do not have to do anything, to get those numbers, Damnation warlock is on autopilot mode.
This needs to be adressed, and THEN give it some other buffs. For example: FEAR, that debuffs any nearby mob damage and defense by 10-15%, more HP, faster hit rate, better lifesteal, feats that add bonus to passives, encounters etc. And something, that requires some attention from the player, like he damages +30% near his soulpuppet etc.
Also SW needs a total encounter rework, there's only like 4 encounters worth using. Also passives rework. And if you are already there, you can look at the dailys. At-wills are fine, btw Maybe little buff to eldritch, Hand could use some cleave effect in melee, but at-wills are almost good.
All the damage of it's powers need buffed, TT needs to be reworked/removed as it can never be properly balanced. Puppet's bonus damage removed. If the class deals good damage then it has no need for all this stupid HAMSTER just to get by.
I like the idea of the SW being utility in a party. Fury for raw DPS, damnation for a pseudo tank, and temptation for healing, but unfortunately that's not how it's working atm.... Damnation being able to mark a boss twice as a new mechanic and force the puppet to target it. Multi-curse a single target.